Zelda Text Extraction: Phantom Hourglass: Mercay Island~ PokeSplash
text_1=You gotFF08\w0000\z0001 Oshus's swordFF08\w0000\z0000! Tap an enemy or slide the stylus on the Touch Screen. text_2=Make way to the port. Right here FF08\w0000\z0002on your mapFF08\w0000\z0000. 0108\w0015\zA0C8 But don't get in over your head. Seek me out if you need a helping hand. text_3=Tried the path to the north, did you? Ciela, don't pretend you forgot I told you never to go that way. We've seen so many quakes rattle the island lately, FE06\w0000. And monsters have been seen closer and closer to town. Be cautious, young ones. That cave up north leads to the port, it's true. But that path will be crawling with monsters. Do not even think of it. I'm sure someone will get around to repairing the bridge... text_4=So that earthquake broke the bridge, did it? Ah, unfortunate. There is another way to the port, but it's far too dangerous. No, wait for someone to rebuild the bridge. That's the only safe course. Don't even think about braving the path to the north! text_5=Ho, there, friend! Try tapping on me! text_6=Ignoring me? See you later then... text_7=Yep! That's how it's done! Just FF08\w0000\z0002tapFF08\w0000\z0000 on people to speak with them. text_8=Anyway, I've just had a bad bit of luck with my garden here. That quake just heaved a bunch of rocks into the middle of my patch! Would you mind moving them? Simply FF08\w0000\z0002tapFF08\w0000\z0000 on a rock to pick it up. Then FF08\w0000\z0002tapFF08\w0000\z0000 where you want to throw it. text_9=Try tapping on other things, like signs and barrels! text_10=Thanks aplenty. You really helped me out there. It's not much, but here's something for your trouble. Please, I insist! text_11=0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003.0108\w000A\z0003 text_12=Look at your map. There's a tree on that spot. Go bash it really hard! 0108\w0015\z289D I'd recommend that you jot that down on your map before you forget it! To scribble on your map, tap Menu, then tap Map. text_13=What's with the dirty look? Think I'm a cheapskate? Fine. Then here's a hot tip. text_14=Now that you've cleared out the rocks, I can grow the garden of my dreams! My wife has gone to town to fetch seeds for me! Oh, the possibilities! text_15=I ran across this while tilling my field. Why don't you take it, buddy? text_16=Hey, there! What are you doing? text_17=A new customer! Oh, hearty greetings! Lots of locals drift in here to while away the hours! Bit empty at the moment... But aren't you a tad short to be in here? Take no offense, sir. You'll be more than welcome when you've gone a little farther in life! text_18=Looking for Linebeck? Sure, I know him! And that chair there knew him recently! Linebeck just dashed out, saying he was off to the FF08\w0000\z0003Temple of the Ocean KingFF08\w0000\z0000. I tried to stop that crazy fellow. But off he went to the north side of our isle. text_19=Did my ears hear that right?! He went to the FF08\w0000\z0003Temple of the Ocean KingFF08\w0000\z0000?! text_20=Listen up, young 'un. Listen good. The FF08\w0000\z0003Ocean KingFF08\w0000\z0000 is defender of all creation. And that temple up on the hill was built in his honor. None more worthy! Sadly, a curse was laid on the place that sucks the souls from all who enter. None dare step into the Temple of the Ocean King, so put it out of your mind! Can't say where your friend's gone, but I'll tell you this: stay out of there! text_21=Yes, steer clear. That's what we all do. But the odd visitor now and then can't resist it. What?! Where is it? Right here on your map.0108\w0015\z2A5D You're not actually going there, are you? text_22=The Temple of the Ocean King is here on your map.0108\w0015\z2A5D You're a good kid, right? Then don't poke your nose in such a perilous place! text_23=What? You entered the Temple of the Ocean King and returned to tell of it? text_24=Word is spreading about you, pint-sized hero! You're a friend to that ancient fellow Oshus, am I right? And you're searching for a Ghost Ship...to find your kidnapped friend! text_25=Let me shake the sand from my ears! Did I hear you speak of the Ghost Ship? text_26=Listen up, young 'un. Listen good. Board that ship and you'll turn to stone! Your soul, gone! Your body, made monster! Your very life, accursed! text_27=I know you'd like to save your friend, but when it comes to that Ghost Ship... I'd be more concerned with saving my own bacon, if I were you! text_28=So you found the Ghost Ship! Well, how fares your friend...did you find her? Really0108\w0014\z0002...0108\w0014\z00010108\w000A\z000F? But you can still save her, I hope? Surely if old Oshus says it's possible, then fortune may yet smile on you, son! text_29=I...I heard something... The Ghost Ship, it's been spotted in nearby waters. What? The final battle? That sounds really big. Really...final. Th-then I wish you good luck, FE06\w0000! text_30=Yes, yes...old Oshus asked me to give you this if you happened by. text_31=He asked me to look after your welfare if something happened, FE06\w0000! The weight of the world seemed to press upon him even more than usual! I can only imagine what the two of you are involved in... text_32=To the port !92 text_33=Danger! Monsters ahead! text_34= text_35=FF08\w0000\z0002TapFF08\w0000\z0000 a block to grab it. Then tap the arrows that appear to move it. text_36=Keep your hands off my things. Please ask first. -Oshus- text_37=SHIPYARD Be right back! text_38=TREASURE TELLER Opening soon! text_39=When pulling the levers: Second: FF08\w0000\z00011st on the leftFF08\w0000\z0000. Last:FF08\w0000\z0001 2nd from the rightFF08\w0000\z0000. text_40=When pulling the levers: First: FF08\w0000\z00012nd from the leftFF08\w0000\z0000. text_41=Pull the four levers in the correct order. Or else. text_42=Boing-oing! Want to do a FF08\w0000\z0001somersaultFF08\w0000\z0000? FF08\w0000\z0002Scribble tiny circlesFF08\w0000\z0000 at the very edges of your screen. Roll into that FF08\w0000\z0001big treeFF08\w0000\z0000 there and see what shakes loose! Roll too much, however, and you'll get dizzy! text_43= text_44=MERCAY TAVERN text_45=A cliffside not so far from here has a hidden weak spot... Shine a beam parallel with a line between the FF08\w0000\z0001temple FF08\w0000\z0000and FF08\w0000\z0001Mercay TavernFF08\w0000\z0000... text_46=ÿ5EUsing the Swordÿ5E Basics: No. 1 Use the stylus to swing your sword. Tapping and drawing lines quickly is the key to deft swordplay. text_47=MERCHANT text_48=TREASURE TELLER text_49=Boing-oing! Three fallen adventurers slumber forever within the Temple of the Ocean King. They have fallen, but you can seek their advice on how to survive the temple. text_50=Cackle-dee-dee! I'm the teller of treasures! Baubles? Beauties? I can sort tripe from treasure! Let me see your belongings! text_51=What should I look at: ship parts or treasures? text_52=Such a trifle: 50 Rupees, no more. text_53=A common sort of thing: 150 Rupees at best. text_54=I'd put that pretty at 800 Rupees! text_55=Wh-where'd you find that?! It's certainly worth 1500 Rupees! text_56=Pleased to purchase that from you. Anything else? text_57=Must I be parted from your belongings already? Come back anytime! text_58=Cackle-dee-dee! Can't take that off your hands...until you take it off your ship! text_59=Gah! You don't have any of those at the moment, sir! Anything else to show me? text_60=Gah! What's this?! text_61=That's barely worth a mention, sir! No interest... text_62=FE06\w0000! So, you have a sword. Then know that even the best swords can be bad... If mishandled, that is. So I must teach you the basics of swordplay! text_63=Let's begin with the FF08\w0000\z0001targeted attackFF08\w0000\z0000. I'm going to bring out some FF08\w0000\z0001targetsFF08\w0000\z0000 for sword practice. Far safer than real foes... Just FF08\w0000\z0002tapFF08\w0000\z0000 a FF08\w0000\z0001targetFF08\w0000\z0000 to lock on and close in for the attack. Try it now. text_64=Do I look like a target to you?! text_65=Hey, FE06\w0000! Where are you going?! Think I show just anyone how to handle a sword? text_66=We're not done yet! Where are you going?! text_67=Practice the FF08\w0000\z0001targeted attackFF08\w0000\z0000. Just tap any target. text_68=Now for the FF08\w0000\z0001side slashFF08\w0000\z0000. Just FF08\w0000\z0002sketch a lineFF08\w0000\z0000 that divides you and your target. Go! Slice the screen to slash at each target! text_69=For the FF08\w0000\z0001spin attackFF08\w0000\z0000, just FF08\w0000\z0002draw a circleFF08\w0000\z0000 around yourself. A nice, big one! text_70=Perfect! Keep at it! text_71= text_72=Excellent! The targeted attack is the most basic of attacks. Use it well! Now for the FF08\w0000\z0001side slashFF08\w0000\z0000. When you find it hard to lock on to enemies, use the side slash instead. Just FF08\w0000\z0002sketch a lineFF08\w0000\z0000 that divides you and your target to slash at it. This move requires a little practice. Simply sketch to slash! text_73=Yes, like that! And to keep slashing, just sketch repeatedly! text_74=What's that? FF08\w0000\z0002Sketch a line FF08\w0000\z0000 that divides you and your target to slash! text_75=Hey, that isn't what I said! Just tap your targets. Try again! text_76=That's not it! FF08\w0000\z0002Sketch a line FF08\w0000\z0000that divides you and your target! text_77=Don't try out other moves! Hit the FF08\w0000\z0001targets FF08\w0000\z0000with your spin attack! If you're having a hard time unleashing the move, draw a larger circle! text_78=It looks like you fully understand the FF08\w0000\z0001side slashFF08\w0000\z0000. You can also use it to slash several things at once. Remember it well. And, finally, we have the FF08\w0000\z0001spin attackFF08\w0000\z0000. FF08\w0000\z0002Slide the stylus in a circle around yourselfFF08\w0000\z0000 to spin attack, FE06\w0000. text_79=Yes! Draw big circles to unleash the spin attack! text_80=What are you doing? You must FF08\w0000\z0002draw a big circleFF08\w0000\z0000! text_81=Hohoho... If you unleash too many spin attacks in a row, you'll get dizzy! Everything in moderation, little one! text_82=Superb. I can teach you nothing more. Now you must swim on your own as you venture out among the monsters. But if you do have any problems, return here and speak with me. text_83=Good! Now don't go overboard out there! text_84=Make your way with caution, FE06\w0000! And take good care of Ciela for me! text_85=Hello, FE06\w0000! Have you sailed to the Isle of Ember yet? Word has carried over the waves of a fortune-teller who sees the future... So seek out Astrid. She may know where the winds will next carry you! text_86=With the FF08\w0000\z0001Phantom SwordFF08\w0000\z0000 in your hand, you should be able to defeat Bellum! Every one of us is counting on you, FE06\w0000! text_87=FE06\w0000! Use the power of the Phantom Hourglass to find the remaining spirits! Only then will the ultimate path before you become plain and clear. But it's Astrid on the Isle of Ember who sees your next step. Seek her out! text_88=The spirits of Power, Wisdom, and Courage can find the Ghost Ship! Use their combined power! You must save Tetra before it's too late! text_89=Sorry for keeping my secret so long, FE06\w0000! Truly, I am the Ocean King. I didn't want to make waves, so to speak. Not until the right time. And that is now, because you are our only hope! Let me share my wisdom... There is only one way to defeat Bellum. You must get the FF08\w0000\z0001Phantom SwordFF08\w0000\z0000! We're all counting on you, FE06\w0000! text_90=Excellent, FE06\w0000! You have rescued the FF08\w0000\z0001Spirit of WisdomFF08\w0000\z0000! Now you must locate one more. Find her. Then you can find the Ghost Ship! text_91=Oh, yes. I was rummaging around my storehouse, and I found this... This is connected to the spirits. You should have it. text_92=These can bring out the full power of the spirits. There are 20 Spirit Gems for each of the spirits, scattered far and wide. Find as many as you can! That will make you strong. text_93=Oh-ho! If it isn't the little monkey and his twinkly pal! Slow getting the goods, eh? text_94=0406\w0002Slow?! How dare you! You were quick enough to run off, injury and all! text_95=What an insult! I was merely hurrying back to my ship! Any captain worth his salt puts his ship before his own safety, I tell you! text_96=But, tell me, little monkey. What did you find in the treasure chest? Ah, a map! Let me at it! text_97=Bah, what's this?! Some boring old sea map? text_98=Oh, now I see! It is, as we call it in the adventuring business, a FF08\w0000\z0001treasure mapFF08\w0000\z0000! If we probe its mysteries, we can find the very prize I'm seeking. The Ghost Ship! And by we, I mean me! Farewell, little monkey! I'm off to find adventure! text_99=Did he really just do that? He muscles in on our map, then runs off with it? What should we do next? Meet Linebeck at his ship, FE06\w0000? text_100= text_101= text_102= text_103= text_104= text_105= text_106= text_107=This is no standard map. You'll find that one section is a little flaky. Touch it! I trust you can solve the puzzle, FE06\w0000! text_108=Calm yourself, Linebeck, and tell me what you've made of the temple's map. text_109=I've inspected it fully. My trained eye finds that it holds no secrets at all! But wait, old man! What do you know of this map? text_110=Well, look who's gracing our presence! It's old man Oshus! text_111=The bridge has been fixed, so I thought I'd check up on the youngsters here... text_112=You sent me into that treacherous temple too, you old barnacle! text_113=Any who enter the temple unprepared will find it a terrifying ordeal... And most would lose heart and flee for their lives upon hearing me say it. But evidently, there are true heroes among us... text_114=Preen my feathers a little more, old man! Yep, I'm famous, all right! text_115=Not you, fool! You're a wreck! You'd be sunk by now if our young friend here hadn't shown up! text_116=I was injured! On a typical day, I blaze through one or two such temples...before breakfast! text_117=Hohoho... 1A0A 2 text_118=You're an amazing lad to emerge alive from the temple, FE06\w0000! Very courageous for one so early in his years... text_119=I'll wait here. Hurry up and get ready! text_120=Isle of Ember, eh? I always suspected there might be something there. So it's as simple as sailing there and finding Astrid? text_121=0106\w00160106\w0019Ciela, I'd like you to go with FE06\w0000. You'll be essential to his efforts, I'm sure! And by seeing the outside world, you might just find your lost memories! text_122=0406\w0004Will do! Happy to help! Sorry that we have to pal around with Linebeck, though. Still, I'm glad to sail the seas and see the world! text_123=What?! Don't tell me that I have to haul around that twinkly bit of fluff too?! Bah, fine then. text_124=OK, the Isle of Ember awaits! Ready to set sail, FE06\w0000? 0106\w0000Ready0106\w0001Not yet text_125=Be quick about it, then! Adventure calls! text_126=Then climb aboard! The open sea calls! text_127=Hmmm, you'll be live bait with only that sword. Surely you should have a shield before we leave! 0106\w0000Go now0106\w0001Wait text_128=0308\w00FE\z0007 1A0A U text_129=0108\w0017\z0000That marks the spot of an isle born of volcanic strife. It is the FF08\w0000\z0001Isle of EmberFF08\w0000\z0000.0108\w0015\zA5D3 A fortune-teller named FF08\w0000\z0001AstridFF08\w0000\z0000 lives there, and she sees far, FE06\w0000. So you should ask FF08\w0000\z0001AstridFF08\w0000\z0000 if she can see where the Ghost Ship might be! text_130=So we're off to the Isle of Ember, then! text_131=Shouldn't we be sailing for the FF08\w0000\z0003Isle of EmberFF08\w0000\z0000? 0106\w0000Ready0106\w0001Not yet text_132=We should head up to the temple to scare up more info about the next spirit! I'd lead the charge, but I really need to stay put and attend to my ship! So jump to it! I'll catch up later! text_133=Hey, you actually made it back! Find the sea chart? text_134=OK, then! We must sail to that island on the chart and snare that spirit! I mean, save that spirit! 0106\w0000Go now0106\w0001Wait text_135=We should go to the Temple of the Ocean King and get the third sea chart! Then you'll be even closer to finding that infernal Ghost Ship. May a strong wind be forever at your back, FE06\w0000! text_136=Well, look what the crab dragged in. Get that third sea chart yet? text_137=You finally nabbed all three spirits, did you? Then weigh anchor! Let's find that Ghost Ship! 0106\w0000Go now0106\w0001Wait text_138= text_139=What?! Get yourself to the Temple of the Ocean King! Or do you insist on shipping out? 0106\w0000Depart0106\w0001Stay text_140=Hop to it! We need to get to the Temple of the Ocean King! text_141=Look lively now! Get to the temple! text_142=Linebeck, you're lucky to have us around, doing all the hard work! Yes, we found the new FF08\w0000\z0001sea chartFF08\w0000\z0000! text_143=Don't pretend to know what I don't know! Anyway, I bet a spirit's right there! So let's go to that island! 0108\w0017\z00010108\w0015\z7894 OK, then. Once we set sail, I'll explain how we can go to the Northwestern Sea! Let's be off!0106\w0016 0106\w0000Go now0106\w0001Wait text_144=What are you going to do? text_145=Well...you fired the cannon so much that the barrel's burned, FE06\w0000. I've got to repair it! text_146=...... I figured that he'd say something like that! Let's go, FE06\w0000! text_147=We found a secret mark that we transferred to our Southwestern Sea chart! And we found out that the Temple of Courage will open with a FF08\w0000\z0001Sun KeyFF08\w0000\z0000. I bet that new mark on our chart reveals a spot that's essential to our quest! text_148=I see! And since seeing is believing, it's time for you to believe in ol' Linebeck. I say that we go there! We're bound to find something! So, off to the unknown, FE06\w0000? 0106\w0000Go now0106\w0001Wait text_149=All right! We're out of here! You ready as I am? 0106\w0000Go now0106\w0001Wait text_150=Hey, let me see that!0108\w0017\z0001 It's the chart we need to sail into the sea that's up north. But we still don't know the location of the Ghost Ship... Well, FF08\w0000\z0002blow FF08\w0000\z0000me down to the ground! The chart's so dusty that I can't read it! Make yourself useful and clean it up, will you, FE06\w0000? text_151=Ahh-choo! Hey, look! I mean...I knew it all along. I knew it was hidden there. I've always had a sixth sense for such things! text_152=We aren't falling for it, Linebeck! You didn't know that was there! text_153=0108\w000E\z0055Oh, hey! Another FF08\w0000\z0001crestFF08\w0000\z0000 has appeared! text_154=Back from the temple so soon? What'd you haul out of there this time? ......0108\w000A\z0014 What? Haven't gone yet? Lost your nerve? All shaky in the knees? Backbone gone soft? Or do you just need to set sail for some reason? 0106\w0000Depart0106\w0001Stay text_155=But look at you, kid! You got that Phantom Sword! That means you can enter the Temple of the Ocean King and beat that beast! text_156=That's right! The time has finally come to defeat Bellum and rescue Tetra! text_157=Hey, we've come this far, right, guys? text_158=What?! Get done in? FE06\w0000? Don't be ridiculous. He'll defeat Bellum, you'll see! If you're going to be so negative, why don't you just go mop your deck! text_159=Yeah, that's right. All I do around here is mop decks. That's what you think? text_160=Hey, what got into you, Linebeck? Why so serious all of a sudden? text_161=Oh! That's right! Hey! Ciela! text_162=Of course! Leave it to me! text_163=Hey, he actually called me by name! No insults! text_164=If anyone can defeat him and return to tell the tale, it's you, FE06\w0000! text_165=Oh, what are you doing here? text_166=Oh, it's you. What? There are times when I want to be alone too, you know! text_167=Huh? What is it? text_168=Take care of the kid. You look out for him, got it?! text_169=Go get Tetra back to normal, and don't get yourself done in! text_170=Kid, adventuring with you gave me a taste of what it's like to be a hero. But here we part. It's all up to you now. I'll just be back here... mopping the deck. text_171=Oh, what? Want to go out to sea? 0106\w0000Go now0106\w0001Wait text_172= text_173=Well, then, go take care of business first! text_174=Get yourself to the temple, make Bellum taste your steel, and restore Tetra! text_175=Those Ghost Ship monsters should still be lurking around here somewhere! Chase them down and rescue Tetra! 0106\w0000Go now0106\w0001Wait text_176=Look lively, lad! Go take care of business! text_177=Ready to shove off, FE06\w0000? We must sail to where the Ghost Ship sank for Tetra! 0106\w0000Go now0106\w0001Wait text_178=Were you able to find the sea chart? 0108\w0017\z0002Perfect. I'll bet somewhere among these islands are the pure metals we seek! Let's take to the waves, FE06\w0000! 0106\w0000Go now0106\w0001Wait text_179=We've found all the sea charts! I knew you'd be able to pull it off all along, kid! Now let's make speed and haul in some pure metal! 0106\w0000Go now0106\w0001Wait text_180= text_181=You can't swap that part. Please choose another. text_182=Put in a ship part or one of your treasures. text_183=There's been a swap with FE08\w0008\z0000! text_184=It still holds the FE08\w0008\z0000 that you put in! Want to take it out? 0106\w0000Yes0106\w0001No text_185=You don't currently have any parts or treasures. Please return when you do. text_186=Pulling four levers... Where might those be, I wonder... Well, I bet this hint will come in handy! How about we write it on our map? To do that, FF08\w0000\z0002tapFF08\w0000\z0000 the FF08\w0000\z0001MapFF08\w0000\z0000 icon, then scribble to your heart's content! Or just press down on the FF08\w0000\z0001+Control PadFF08\w0000\z0000 or the FF08\w0000\z0001B ButtonFF08\w0000\z0000. Yay, shortcuts! text_187= text_188=Not that way, FE06\w0000! Let's talk to my grandpa first! text_189=Not this way! My grandpa's house is FF08\w0000\z0001to the rightFF08\w0000\z0000. text_190=We made it to the port! It's so much farther to walk when the bridge is out! Now that we're here, let's look up Linebeck! I've met him once or twice. Can't say I care for him. He's an awfully big talker for such a big cucco! OK, let's head to the port! 0108\w0015\zA0C8 text_191=Shouldn't we be looking for FF08\w0000\z0001LinebeckFF08\w0000\z0000? Let's go to the port! text_192=Aha! So this is the Temple of the Ocean King! text_193=Legend has it, the temple was built to honor the mighty Ocean King. But the temple has fallen into ruin, and people say it ruins any who enter! Still, we have to find Linebeck... So let's dive right on in, FE06\w0000! text_194=Well, Grandpa wants us to stay out of trouble, but we need to find your friend. If only you found a sword. Then you could show those monsters! text_195=What?! Where'd Linebeck go?! He must be loafing around somewhere! text_196=What's that rumbling?! Another earthquake! So many quakes lately. So many monsters! Bad signs, for sure. And I bet there are even worse things to come! text_197=MONSTERS! Look out, FE06\w0000! It's way too dangerous! You need something to defend yourself with. We have to go back! text_198=MONSTERS! Look out, FE06\w0000! It's way too dangerous! You need something to defend yourself with. We should go back and talk to Grandpa! text_199=You found a sword! Ooooh! We shouldn't tell Grandpa we're taking it. He'd worry himself sick. Good for us, though. Now we can defend ourselves from those monsters! text_200=Grandpa uses this cave as his storehouse. text_201=I think I remember Grandpa storing a sword back there. Now, how to get this door open... I remember he cracks open the door by writing a number on that sign. I think he says it's the number of FF08\w0000\z0001palm trees FF08\w0000\z0000on the beach. Sneaky! text_202=I think I remember Grandpa storing a sword back there. Now, how to get this door open... I remember he cracks open the passage by writing a number on that sign. I think he says it's the number of FF08\w0000\z0001palm trees FF08\w0000\z0000on the beach. text_203=It's too dangerous to run by monsters with no weapon, FE06\w0000! Let's head back to my grandpa's house and ask him what to do first! text_204=A-a-another earthquake! I can sense it... It's coming from the temple! Deep beneath it. So FF08\w0000\z0001Bellum FF08\w0000\z0000must be causing the earthquakes that keep rattling the island! Hurry! Let's get that sea chart and find the pure metals! text_205=Heard of the fortune-teller, FF08\w0000\z0001AstridFF08\w0000\z0000? 0106\w0000Yes0106\w0001Nope text_206=I've heard that FF08\w0000\z0001AstridFF08\w0000\z0000 lives on the Isle of Ember. The Ghost Ship, all those who've vanished... She saw it all in advance, it's said! I bet she'd know what it'd take for me to find a girlfriend! Yeah! text_207=You have? Impressive! You know, that island she's said to live on... We all revere it as a place of prophetic power! I'd sail there too, but not with so many monsters lurking on the seas! text_208=I've heard that the Ghost Ship is on the prowl again, stealing more islanders! So very dangerous... text_209=Oh, what to do?! How can I possibly tell my husband that our seeds... seem to grow our weeds! text_210=Oh, heavens! That quake just broke the bridge again! So many quakes lately, and the bridge breaks every time there's a big one! There's a second way to get to town, fortunately. Unfortunately, it leads through a frightening cave full of monsters. What to do? Well, wait for the bridge to be fixed, of course! text_211=The bridge is back up. At least until the next quake ruins my day! text_212=Wow, nice-looking sword! But it's dangerous, isn't it? So don't go swinging that thing around here! text_213=Aren't you the guy who was with Linebeck when he drove off the Ghost Ship? Word is that you're tagging along with the captain, giving him a little help! text_214=Welcome to Mercay Island's port! You'd normally see sailors coming and going... But rumors that the Ghost Ship has returned have all but shut down our harbor! Except for one brave soul who recently docked his ship, that is. text_215=What? Captain Linebeck? Oh, he stumbled up the road that leads to the Temple of the Ocean King. text_216=Hey, you were the one who really and truly defeated the Ghost Ship, right? I figured it out. Sigh. I guess that some adults just like to show off a little... But I bet the captain is a good guy at heart. Why not cut him some slack? text_217=Th-the Ghost Ship! It's been seen not far from here! We're all lost! It's come to carry us all away... I'm scared! text_218=Look at this remarkable ship! What do you think of it? text_219=Oh! The captain has returned! That guy standing by the ship is Linebeck! Yep, a captain...lucky guy. text_220=Ah, the mighty ocean! Such depth! Such breadth! Does it call to you too? Oh, how I wish he'd take me aboard and let me travel with him... text_221=What? You're searching for Linebeck? The captain usually drops anchor at the milk bar, but I haven't seen him in days. Perhaps the bar owner knows where Linebeck has vanished to. text_222=Oh, just look at her! What a ship! Such a proud beauty! text_223=Time loses all meaning when I gaze upon her...0108\w000A\z003C text_224=Oh, if she were only mine! It belongs to a sea captain what goes by the name of FF08\w0000\z0001LinebeckFF08\w0000\z0000. A fearless soul, I hear. He's seen the whole world, yet never seen defeat! text_225=The shipyard is open. If you have ship parts, take them in there. Hey, want a tip that will give you an edge? 0106\w0000Yes0106\w0001Nope text_226=You know that you grip your FF08\w0000\z0001equipped itemFF08\w0000\z0000 by tapping the FF08\w0000\z0001Item iconFF08\w0000\z0000. You can also press the FF08\w0000\z0002L or R ButtonsFF08\w0000\z0000 to grip your equipped item! Both methods are useful, so give them both a try! text_227=No? Brrr. Cold shoulder... text_228=Hey, the Treasure Teller is finally open! Take your ship parts and other great finds in there to have them appraised! The guy will also buy your stuff, so you can really rake in the Rupees in there! Wouldn't it be nice if you could swap treasures with friends, too? Ah, someday. text_229=You know, I've been to a lot of places. But the milk here? It's the best! Yum! text_230=You know, it's also said that the temple holds an irresistible treasure. What could be there is a treasure map to beat all others! Who can say? Those who have sought it have found only their untimely end. text_231=The Ghost Ship travels the seas in search of people whose lives it can leech. The ship has abducted people from islands such as Astrid's Isle of Ember. It's a ship to be feared. Best to steer clear of that dread vessel. text_232=Ah, I've been here far too long... I'll bet my wife is steaming mad by now. Now I really don't want to go home! text_233=Eh?! Looking for the Ghost Ship, you say? Don't mean to take the wind out of your sails, but stay away from that ship! All those who've become obsessed with that ship are soon ruined by it. That ship has pirated the life from many a soul, but some of us still remain... Oh, knock on wood! text_234=Heard that you went looking for Astrid! She has a wondrous talent for studying a person's deepest needs, and divining where that person should go next! Seek her when you're lost! text_235=Gah! How long will that ol' carp stay at the milk bar, gulping the day away?! I'll have a thing or two to tell him when he gets home! text_236= text_237=Huff, puff! Can't wait to sit down at the milk bar and gulp down a glass! Just a bit tired...going to wait here for a spell and take a breather... Why is everyone always in such a darn rush? Take a break now and then, I say! text_238=Grrr...0108\w000A\z000Anot again! text_239=I fixed the bridge. That should hold for now. text_240=Got done fixing the bridge! Just a patch job, but it'll do for now. text_241=This crummy bridge breaks every time we have a quake! Don't have time to keep on babysitting this thing. Not when ships need fixing! But Oshus says that bridges are just as 'portant as ships... When that old man tells you to do something, you do it, like it or not. And I don't like it. But I'll do it. Anything to avoid Oshus nagging me all the time! text_242=Have you heard about the FF08\w0000\z0001chief of the frogsFF08\w0000\z0000? 0106\w0000Yes0106\w0001Nope text_243=You're likely to encounter many golden frogs swimming in the sea. But one of them reigns supreme. A giant, golden frog that rides on the wind! I do believe that he's been 0108\w0017\z0001spotted around here.0108\w0015\z5ECA Oh, the sea holds such mysteries! That's what makes it so alluring...0106\w00190106\w0016 text_244=Oh, 0108\w0014\z0003so you know that... 0108\w0014\z0001Are you sure? Positive? text_245=HO, THERE! text_246=Sorry for being so loud. I thought you were going to walk right on by, so I got a little too excited. Anyway... text_247= text_248=Does that ship of yours have a FF08\w0000\z0001cannonFF08\w0000\z0000? 0106\w0000Yes0106\w0001No text_249=Oh, hey! Hey, you! text_250=They make sea life easier. Or at least louder. Hmmm, that's about all I know. I heard you can get them from a guy named FF08\w0000\z0003EddoFF08\w0000\z0000 on an isle to the south. text_251=You have a FF08\w0000\z0001cannon FF08\w0000\z0000now?! Now monsters have reason to fear you! Rocks too! And even small cyclones come undone if you hit them just right! Ah, to cruise on the open sea, master of all that you survey...! text_252=Such a convenience! text_253=Does your ship have a FF08\w0000\z0001Salvage ArmFF08\w0000\z0000? 0106\w0000Yes0106\w0001No text_254=You can make a fortune by recovering lost treasure from the bottom of the sea! Gotta get a Salvage Arm, though. I bet old FF08\w0000\z0003EddoFF08\w0000\z0000 on that southern isle can help. text_255=You have a FF08\w0000\z0001Salvage ArmFF08\w0000\z0000 now?! Now you can dredge up sunken chests! Ah, to amass a fortune from the sea's hidden spoils. I envy you! Don't forget to take your finds to the Treasure Teller! He'll value them for you. You'll be rich beyond my wildest dreams! Rich, rich, RICH! text_256=Now here's a secret that I'll share with you. I've come across a treasure map! 0108\w001C\z0000Want the treasure map? Then hand over 50 Rupees. 0106\w0000Deal0106\w0001Nope text_257=You're kidding?! Your loss. It could have been your ticket to the good life! text_258=Not enough money? You'll have to pass it up for now, then. Too bad. text_259=Thanks a bunch! And here you go! text_260=As they say, X marks the spot. Sail there, then use your ship's Salvage Arm! text_261=0408\w0000\z0005&6AHey, there!&6A What a gift to meet you! My name is Freedle. I'm but a humble singer who travels the world over with guitar in hand! In honor of our meeting, how about a song? Just a little ditty about a whimsy! It's called "Magic Box"! 0408\w0000\z0005&6AIt's a box full of magic!&6A 0408\w0000\z0005&6APut in parts! Or treasure! After a time, look inside!0108\w000A\z00140408\w0000\z0005 And see a surprise!&6A 0408\w0000\z0005&6ATruly peculiar! From one hand to another! Magical box, indeed!&6A 0408\w0000\z0005&6AGlorious exchange! Magical box, find out what's inside!&6A 0408\w0000\z0005Ta-da! text_262=Yes, indeed! 'Tis the truth about these magical boxes! Put in the ship parts and treasures you don't want. text_263=0408\w0000\z0005&6AYou'll exchange them with other players that you connect to.&6A 0408\w0000\z0005&6ANo matter if it is through FF08\w0000\z0001Contact ModeFF08\w0000\z0000 or FF08\w0000\z0001Battle ModeFF08\w0000\z0000!&6A &6AOh, what could be in 0408\w0000\z0005the magical box?&6A text_264=Find out! Give it a try! Place unwanted ship parts and treasures inside. text_265=0408\w0000\z0005&6AOK, then! You've put something0108\w000A\z00140408\w0000\z0005 in the magical box!&6A 0408\w0000\z0005&6AUse Wireless Mode to begin Contact Mode?&6A 0106\w0000Yes0106\w0001No text_266=0408\w0000\z0007&6AOh! When you want to use Contact Mode0108\w000A\z00140408\w0000\z0007, just come and talk to me!&6A If your Battle Mode foe has something in his box, you'll trade items too! text_267=0408\w0000\z0005&6AContact Mode, OK!&6A I'm going to save before we do that. OK with you? 0106\w0000Yes0106\w0001No text_268=0108\w0014\z0000Saving... text_269=0108\w0014\z0000Save complete! text_270=Little green man! Collected many treasures? By the way, while I was cleaning out my boxes, I found this! 0408\w0000\z0005&6AFrom the box to you!&6A0108\w000A\z001E 0408\w0000\z0005&6AWill your heart's dreams come true?&6A text_271=0408\w0000\z0005Hey! Kid! 0408\w0000\z0005&6APut your treasures and parts inside one of these0108\w000A\z0014 0408\w0000\z0005magical boxes!&6A text_272=0408\w0000\z0005Hey! Kid! &6AA magical box is moving, so there's been swapping!&6A text_273=0408\w0000\z0005&6ADon't forget we'll stop for a save!&6A And then... It's Contact Mode time! text_274=0408\w0000\z0005Welcome back, kid! Hey, think there have been any swaps yet? text_275=Hey! Look at the boxes! The box that's moving has seen a swap! 0408\w0000\z0005&6AYou did it, kid!0108\w000A\z001E0408\w0000\z0005 I Wonder what's inside!&6A text_276=Oh, no! Too bad! The exchange didn't happen! 0408\w0000\z0007&6AYour feelings, unheard!&6A So sad, the little green man's heart is broken.&6A text_277=Ciela! text_278=What's the matter, Grandpa? text_279=Some of your memories remain buried, so you may not know this... But you still have powers yet to discover! As the Spirit of Courage, you can harness the true power of the hourglass! text_280=What...powers? I don't remember a thing! text_281=Bellum can drain the life from people...as well as their very memories! text_282=I see0108\w0014\z0003... text_283=So if you defeat him, I'm sure that you'll regain your memories too! Normally, I'd be the one to help you in your quest, but please forgive me... text_284=It's OK! That nasty Bellum doesn't stand a chance against FE06\w0000! We'll make quick work of Bellum and return to you safe and sound! text_285=Come on, FE06\w0000! Let's go! text_286=We're counting on you!0108\w000A\z000F May fortune favor you both in your hour of need! text_287=Your memory was drained when you were attacked. text_288=You two are proving to be quite a handful. Isn't that my sword? What do you plan on doing with that?! text_289=Grandpa, I'm sorry, but we just had to! We can't abandon his kidnapped friend! We can't wait for the bridge! text_290=Yes, I understand. But I can't just let you go. Not without showing you how to handle that sword. text_291=I'll teach you how to handle it. Meet me at my house, FE06\w0000! text_292=Welcome, shopper! How can I help you? text_293=Stop in anytime you find more parts. I'll customize your ship. Totally free! text_294=Dat's a good combination of parts. Your ship's stamina is now five! text_295=Dat's a great combination of parts! Your ship's stamina is now six! Combine parts from the same set and you can get dat stamina higher! text_296=What a good eye! Your ship's stamina is now seven! text_297=Oh, oh, oh! You collected all of da golden parts! Your ship's stamina is now eight! Nuthin' can stop you on the high seas now! text_298=I'm done swapping out your parts. Stop by anytime you wanna change 'em. Your ship's stamina will go up if you use parts from da same set! Experiment! text_299=Come on in. You've found yourself in the shipyard. Want to customize your ship? If you got da parts, I've got da time. text_300=So, what's it gonna be? I ain't got all day! text_301=You've busted your Salvage Arm! Unusable, dat thing! 0108\w001C\z0000I'll fix it for ya. Just 100 Rupees! 0106\w0000Deal0106\w0001Nope text_302=It'll be fixed before you know it. Don't go bustin' it up again! text_303=What, no money?! Then your arm's gonna stay busted, isn't it! text_304=Swap out ship parts! OK, one custom job, comin' up! All for free. text_305=Hey, dat Salvage Arm is pretty banged up! Gonna be useless soon! 0108\w001C\z0000I'll fix it for ya. Just 50 Rupees! 0106\w0000Deal0106\w0001Nope text_306=Come on in. You've drifted into the shipyard! Got parts? I'll set up your ship. Need your Salvage Arm fixed? Do that too! text_307=Your Salvage Arm is dinged up. Might want to fix that. 0108\w001C\z0000I'll do dat job for 20 Rupees! How about it? 0106\w0000Deal0106\w0001Nope text_308= text_309= text_310=Mercay Island text_311=Mountain Passage



