Regice #378 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#378 Regice
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Regice - Iceberg Pokémon
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| Platinum | Its body is made of ice from the ice age. It controls frigid air of -328 degrees Fahrenheit. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
Ability
| Clear Body | Prevents other Pokémon from lowering its stats. |
Height
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Male Trainer: 4'11"
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Regice: 6'11"
Weight
Regice: 385 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 3 | 0 | 216 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Explosion | 250 | 100 | User faints. |
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5 | The user explodes to inflict damage on those around it. The user faints upon using this move. | |
| 1 | Stomp | 65 | 100 | Has a 0% chance to make the target flinch. |
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20 | The target is stomped with a big foot. It may also make the target flinch. | |
| 9 | Icy Wind | 55 | 95 | Has a 0% chance to lower the target's Speed by one stage. |
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15 | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| 17 | Curse | 0 | 0 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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10 | A move that works differently for the Ghost type than for all other types. | |
| 25 | Superpower | 120 | 100 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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5 | The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | |
| 33 | AncientPower | 60 | 100 | Has a 0% chance to raise all of the user's stats by one stage. |
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5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| 41 | Amnesia | 0 | 0 | Raises the user's Special Defense by two stages. |
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20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| 49 | Charge Beam | 50 | 90 | Has a 0% chance to raise the user's Special Attack by one stage. |
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10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |
| 57 | Lock-On | 0 | 0 | Ensures that the user's next move will hit the target. |
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5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | |
| 65 | Zap Cannon | 120 | 50 | Has a 100% chance to paralyze the target. |
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5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |
| 73 | Ice Beam | 95 | 100 | Has a 10% chance to freeze the target. |
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10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |
| 81 | Hammer Arm | 100 | 90 | Lowers user's Speed by one stage. |
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10 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| 89 | Hyper Beam | 150 | 90 | User foregoes its next turn to recharge. |
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5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +0 | +3 |
| Base | 80 | 50 | 100 | 50 | 100 | 200 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 139⁄493 | 390⁄493 | 85⁄493 | 351⁄493 | 80⁄493 | 2⁄493 | |


































