Absol #359 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#359 Absol
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| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Absol - Disaster Pokémon
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| Platinum | It senses coming disasters and appears before people only to warn them of impending danger. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×2![]() |
×1![]() |
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×2![]() |
×1⁄2![]() |
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×0![]() |
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×1⁄2![]() |
Evolutions
Ability
| Pressure | The Pokémon raises the foe's PP usage. |
| Super Luck | Heightens the critical- hit ratios of moves. |
Height
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Male Trainer: 4'11"
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Absol: 4'11"
Weight
Absol: 103 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 30 | 0 | 174 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Scratch | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | Hard, pointed, and sharp claws rake the target to inflict damage. | |
| 1 | Feint | 50 | 100 | Only works if the target uses Protect or Detect on this turn. |
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10 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | |
| 4 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 9 | Taunt | 0 | 100 | For the next few turns, the target can only use damaging moves. |
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20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 12 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
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30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 17 | Razor Wind | 80 | 100 | Requires a turn to charge before attacking. |
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10 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |
| 20 | Pursuit | 40 | 100 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
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20 | An attack move that inflicts double damage if used on a target that is switching out of battle. | |
| 25 | Swords Dance | 0 | 0 | Raises the user's Attack by two stages. |
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30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
| 28 | Bite | 60 | 100 | Has a 0% chance to make the target flinch. |
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25 | The target is bitten with viciously sharp fangs. It may make the target flinch. | |
| 33 | Double Team | 0 | 0 | Raises the user's evasion by one stage. |
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15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
| 36 | Slash | 70 | 100 | Has an increased chance for a critical hit. |
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20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |
| 41 | Future Sight | 80 | 90 | Hits the target two turns later. |
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15 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 44 | Sucker Punch | 80 | 100 | Only works if the target is about to use a damaging move. |
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5 | This move enables the user to attack first. It fails if the target is not readying an attack, however. | |
| 49 | Detect | 0 | 0 | Prevents any moves from hitting the user this turn. |
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5 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| 52 | Night Slash | 70 | 100 | Has an increased chance for a critical hit. |
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15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
| 57 | Me First | 0 | 0 | Uses the target's move against it before it attacks, with power increased by half. |
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20 | The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | |
| 60 | Psycho Cut | 70 | 100 | Has an increased chance for a critical hit. |
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20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |
| 65 | Perish Song | 0 | 0 | User and target both faint after three turns. |
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5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
| Base | 65 | 130 | 60 | 75 | 75 | 60 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 257⁄493 | 22⁄493 | 300⁄493 | 185⁄493 | 192⁄493 | 300⁄493 | |
































