Exploud #295 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#295 Exploud
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Exploud - Loud Noise Pokémon
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Platinum | Its howls can be heard over six miles away. It emits all sorts of noises from the ports on its body. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
-- Level 20 -->
-- Level 40 -->
Ability
| Soundproof | Gives full immunity to all sound-based moves. |
Height
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Male Trainer: 4'11"
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Exploud: 5'11"
Weight
Exploud: 185 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 184 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Ice Fang | 65 | 95 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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15 | The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | |
| 1 | Howl | 0 | 0 | Raises the user's Attack by one stage. |
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40 | The user howls loudly to raise its spirit, boosting its Attack stat. | |
| 1 | Astonish | 30 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |
| 1 | Uproar | 50 | 100 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| 1 | Pound | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is physically pounded with a long tail or a foreleg, etc. | |
| 1 | Thunder Fang | 65 | 95 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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15 | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | |
| 1 | Fire Fang | 65 | 95 | Has a 10% chance to [burn]{mechanic} the target and a 10% chance to make the target flinch. |
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15 | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | |
| 5 | Uproar | 50 | 100 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| 11 | Astonish | 30 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |
| 15 | Howl | 0 | 0 | Raises the user's Attack by one stage. |
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40 | The user howls loudly to raise its spirit, boosting its Attack stat. | |
| 20 | Bite | 60 | 100 | Has a 0% chance to make the target flinch. |
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25 | The target is bitten with viciously sharp fangs. It may make the target flinch. | |
| 23 | Supersonic | 0 | 55 | Confuses the target. |
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20 | The user generates odd sound waves from its body. It may confuse the target. | |
| 29 | Stomp | 65 | 100 | Has a 0% chance to make the target flinch. |
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20 | The target is stomped with a big foot. It may also make the target flinch. | |
| 37 | Screech | 0 | 85 | Lowers the target's Defense by two stages. |
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40 | An earsplitting screech harshly reduces the target's Defense stat. | |
| 40 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
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15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| 45 | Roar | 0 | 100 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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20 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |
| 55 | Rest | 0 | 0 | User sleeps for two turns, completely healing itself. |
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10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |
| 55 | Sleep Talk | 0 | 0 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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10 | While it is asleep, the user randomly uses one of the moves it knows. | |
| 63 | Hyper Voice | 90 | 100 | Inflicts regular damage with no additional effect. |
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10 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
| 71 | Hyper Beam | 150 | 90 | User foregoes its next turn to recharge. |
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5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +3 | +0 | +0 | +0 | +0 | +0 |
| Base | 104 | 91 | 63 | 68 | 91 | 63 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 36⁄493 | 121⁄493 | 268⁄493 | 222⁄493 | 105⁄493 | 268⁄493 | |


































