Hitmontop #237 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
Populating list Contents...
#237 Hitmontop
![]() |
Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Hitmontop - Handstand Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Platinum | It fights while spinning like a top. The centrifugal force boosts its destructive power by ten. | ||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
| Damage Received: | ×1![]() |
×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
Evolutions
-- Level (Atk < Def) 20 -->
-- Level (Atk > Def) 20 -->
-- Level (Atk=Def) 20 -->
Ability
| Intimidate | Lowers the foe's Attack stat. |
| Technician | Powers up the Pokémon's weaker moves. |
Height
![]()
Male Trainer: 4'11"
![]()
Hitmontop: 5'7"
Weight
Hitmontop: 106 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 138 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Revenge | 60 | 100 | Inflicts double damage if the user takes damage before attacking this turn. |
![]() |
![]() |
10 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | |
| 1 | Rolling Kick | 60 | 85 | Has a 0% chance to make the target flinch. |
![]() |
![]() |
15 | The user lashes out with a quick, spinning kick. It may also make the target flinch. | |
| 6 | Focus Energy | 0 | 0 | Increases the user's chance to score a critical hit. |
![]() |
![]() |
30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
| 10 | Pursuit | 40 | 100 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
![]() |
![]() |
20 | An attack move that inflicts double damage if used on a target that is switching out of battle. | |
| 15 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
![]() |
![]() |
30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 19 | Triple Kick | 10 | 90 | Hits three times, increasing power by 100% with each successful hit. |
![]() |
![]() |
10 | A consecutive three-kick attack that becomes more powerful with each successive hit. | |
| 24 | Rapid Spin | 20 | 100 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
![]() |
![]() |
40 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |
| 28 | Counter | 1 | 100 | Inflicts twice the damage the user received from the last physical hit it took. |
![]() |
![]() |
20 | A retaliation move that counters any physical attack, inflicting double the damage taken. | |
| 33 | Feint | 50 | 100 | Only works if the target uses Protect or Detect on this turn. |
![]() |
![]() |
10 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | |
| 37 | Agility | 0 | 0 | Raises the user's Speed by two stages. |
![]() |
![]() |
30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |
| 42 | Gyro Ball | 1 | 100 | Power raises when the user has lower Speed, up to a maximum of 150. |
![]() |
![]() |
5 | The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |
| 46 | Detect | 0 | 0 | Prevents any moves from hitting the user this turn. |
![]() |
![]() |
5 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| 51 | Close Combat | 120 | 100 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
![]() |
![]() |
5 | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| 55 | Endeavor | 1 | 100 | Lowers the target's HP to equal the user's. |
![]() |
![]() |
5 | An attack move that cuts down the target's HP to equal the user's HP. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +0 | +2 |
| Base | 50 | 95 | 95 | 70 | 35 | 110 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 381⁄493 | 114⁄493 | 100⁄493 | 220⁄493 | 449⁄493 | 42⁄493 | |































