Remoraid #223 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#223 Remoraid
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Remoraid - Jet Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Platinum | It squirts water forcefully from its mouth to shoot down flying prey. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
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×1![]() |
×1⁄2![]() |
×1![]() |
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Evolutions
-- Level 25 -->
Ability
| Hustle | Boosts the Attack stat, but lowers accuracy. |
| Sniper | Powers up moves if they become critical hits. |
Height
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Male Trainer: 4'11"
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Remoraid: 2'0"
Weight
Remoraid: 26 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 190 | 0 | 78 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Water Gun | 40 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is blasted with a forceful shot of water. | |
| 6 | Lock-On | 0 | 0 | Ensures that the user's next move will hit the target. |
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5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | |
| 10 | Psybeam | 65 | 100 | Has a 10% chance to confuse the target. |
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20 | The target is attacked with a peculiar ray. It may also cause confusion. | |
| 14 | Aurora Beam | 65 | 100 | Has a 0% chance to lower the target's Attack by one stage. |
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20 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |
| 19 | BubbleBeam | 65 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |
| 23 | Focus Energy | 0 | 0 | Increases the user's chance to score a critical hit. |
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30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
| 27 | Bullet Seed | 10 | 100 | Hits 2-5 times in one turn. |
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30 | The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | |
| 32 | Water Pulse | 60 | 100 | Has a 20% chance to confuse the target. |
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20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. | |
| 36 | Signal Beam | 75 | 100 | Has a 10% chance to confuse the target. |
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15 | The user attacks with a sinister beam of light. It may also confuse the target. | |
| 40 | Ice Beam | 95 | 100 | Has a 10% chance to freeze the target. |
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10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |
| 45 | Hyper Beam | 150 | 90 | User foregoes its next turn to recharge. |
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5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +1 | +0 |
| Base | 35 | 65 | 35 | 65 | 65 | 35 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 469⁄493 | 303⁄493 | 461⁄493 | 253⁄493 | 253⁄493 | 457⁄493 | |

































