Marill #183 Platinum
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#183 Marill
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Marill - Aqua Mouse Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Platinum | Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1![]() |
×1![]() |
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×1⁄2![]() |
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Evolutions
-- Friendship -->
-- Level 18 -->
Ability
| Thick Fat | Ups resistance to Fire- and Ice-type moves. |
| Huge Power | Raises the Pokémon's Attack stat. |
Height
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Male Trainer: 4'11"
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Marill: 1'4"
Weight
Marill: 19 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 190 | 60 | 58 | Fast | 800,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 2 | Defense Curl | 0 | 0 | Raises user's Defense by one stage. |
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40 | The user curls up to conceal weak spots and raise its Defense stat. | |
| 7 | Tail Whip | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |
| 10 | Water Gun | 40 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is blasted with a forceful shot of water. | |
| 15 | Rollout | 30 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| 18 | BubbleBeam | 65 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |
| 23 | Aqua Ring | 0 | 0 | Restores 1/16 of the user's max HP each turn. |
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20 | The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| 27 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |
| 32 | Rain Dance | 0 | 0 | Changes the weather to rain for five turns. |
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5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |
| 37 | Aqua Tail | 90 | 90 | Inflicts regular damage with no additional effect. |
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10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
| 42 | Hydro Pump | 120 | 80 | Inflicts regular damage with no additional effect. |
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5 | The target is blasted by a huge volume of water launched under great pressure. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +2 | +0 | +0 | +0 | +0 | +0 |
| Base | 70 | 20 | 50 | 40 | 20 | 50 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 216⁄493 | 487⁄493 | 370⁄493 | 410⁄493 | 488⁄493 | 381⁄493 | |






























