Haunter #93 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#93 Haunter
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Haunter - Gas Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim. | ||||||||||||||||
| Soul Silver | Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×0![]() |
×0![]() |
×1![]() |
×1⁄4![]() |
×2![]() |
×1![]() |
×1⁄4![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×2![]() |
×1![]() |
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×2![]() |
Evolutions
-- Level 25 -->
-- Trade -->
Ability
| Levitate | Gives full immunity to all Ground-type moves. |
Height
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Male Trainer: 4'11"
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Haunter: 5'3"
Weight
Haunter: 0 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 90 | 90 | 126 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Hypnosis | 0 | 60 | Puts the target to sleep. |
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20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. | |
| 1 | Lick | 20 | 100 | Has a 30% chance to paralyze the target. |
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30 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |
| 1 | Spite | 0 | 100 | Lowers the PP of the target's last used move by 4. |
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10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 5 | Spite | 0 | 100 | Lowers the PP of the target's last used move by 4. |
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10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 8 | Mean Look | 0 | 0 | Prevents the target from leaving battle. |
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5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 12 | Curse | 0 | 0 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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10 | A move that works differently for the Ghost type than for all other types. | |
| 15 | Night Shade | 1 | 100 | Inflicts damage equal to the user's level. |
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15 | The user makes the target see a frightening mirage. It inflicts damage matching the user's level. | |
| 19 | Confuse Ray | 0 | 100 | Confuses the target. |
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10 | The target is exposed to a sinister ray that triggers confusion. | |
| 22 | Sucker Punch | 80 | 100 | Only works if the target is about to use a damaging move. |
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5 | This move enables the user to attack first. It fails if the target is not readying an attack, however. | |
| 25 | Shadow Punch | 60 | 0 | Never misses. |
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20 | The user throws a punch from the shadows. The punch lands without fail. | |
| 28 | Payback | 50 | 100 | Power is doubled if the target has already moved this turn. |
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10 | If the user moves after the target, this attack's power will be doubled. | |
| 33 | Shadow Ball | 80 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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15 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
| 39 | Dream Eater | 100 | 100 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |
| 44 | Dark Pulse | 80 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |
| 50 | Destiny Bond | 0 | 0 | If the user faints this turn, the target automatically will, too. |
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5 | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |
| 55 | Nightmare | 0 | 100 | Target loses 1/4 its max HP every turn as long as it's asleep. |
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15 | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +2 | +0 |
| Base | 45 | 50 | 45 | 95 | 115 | 55 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 411⁄493 | 390⁄493 | 402⁄493 | 85⁄493 | 34⁄493 | 338⁄493 | |



































