Primeape #57 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#57 Primeape
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Primeape - Pig Monkey Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. | ||||||||||||||||
| Soul Silver | It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare. | ||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1![]() |
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×1⁄2![]() |
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×1![]() |
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Evolutions
-- Level 28 -->
Ability
| Vital Spirit | Prevents the Pokémon from falling asleep. |
| Anger Point | Maxes Attack after taking a critical hit. |
Height
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Male Trainer: 4'11"
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Primeape: 3'3"
Weight
Primeape: 70 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 75 | 0 | 149 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Fling | 1 | 100 | Throws held item at the target; power depends on the item. |
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10 | The user flings its held item at the target to attack. Its power and effects depend on the item. | |
| 1 | Scratch | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | Hard, pointed, and sharp claws rake the target to inflict damage. | |
| 1 | Low Kick | 1 | 100 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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20 | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |
| 1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 1 | Focus Energy | 0 | 0 | Increases the user's chance to score a critical hit. |
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30 | The user takes a deep breath and focuses so that critical hits land more easily. | |
| 9 | Fury Swipes | 18 | 80 | Hits 2-5 times in one turn. |
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15 | The target is raked with sharp claws or scythes for two to five times in quick succession. | |
| 13 | Karate Chop | 50 | 100 | Has an increased chance for a critical hit. |
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25 | The target is attacked with a sharp chop. Critical hits land more easily. | |
| 17 | Seismic Toss | 1 | 100 | Inflicts damage equal to the user's level. |
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20 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |
| 21 | Screech | 0 | 85 | Lowers the target's Defense by two stages. |
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40 | An earsplitting screech harshly reduces the target's Defense stat. | |
| 25 | Assurance | 50 | 100 | Power is doubled if the target has already received damage this turn. |
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10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
| 28 | Rage | 20 | 100 | If the user is hit after using this move, its Attack rises by one stage. |
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20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |
| 35 | Swagger | 0 | 90 | Raises the target's Attack by two stages and confuses the target. |
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15 | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |
| 41 | Cross Chop | 100 | 80 | Has an increased chance for a critical hit. |
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5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. | |
| 47 | Thrash | 90 | 100 | Hits every turn for 2-3 turns, then confuses the user. |
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20 | The user rampages and attacks for two to three turns. It then becomes confused, however. | |
| 53 | Punishment | 1 | 100 | Power increases against targets with more raised stats, up to a maximum of 200. |
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5 | This attack's power increases the more the target has powered up with stat changes. | |
| 59 | Close Combat | 120 | 100 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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5 | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
| Base | 65 | 105 | 60 | 95 | 60 | 70 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 257⁄493 | 72⁄493 | 300⁄493 | 85⁄493 | 298⁄493 | 231⁄493 | |





























