Corsola #222 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#222 Corsola
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Corsola - Coral Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty. | ||||||||||||||||
| Soul Silver | In a south-sea nation, the people live in communities that are built on groups of these Pokémon. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1⁄2![]() |
×2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄4![]() |
×1![]() |
×4![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
Evolutions
Ability
| Hustle | Boosts the Attack stat, but lowers accuracy. |
| Natural Cure | All status problems heal when it switches out. |
Height
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Male Trainer: 4'11"
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Corsola: 2'0"
Weight
Corsola: 11 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 60 | 0 | 113 | Fast | 800,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 4 | Harden | 0 | 0 | Raises the user's Defense by one stage. |
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30 | The user stiffens all the muscles in its body to raise its Defense stat. | |
| 8 | Bubble | 20 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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30 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | |
| 13 | Recover | 0 | 0 | Heals the user by half its max HP. |
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10 | Restoring its own cells, the user restores its own HP by half of its max HP. | |
| 16 | Refresh | 0 | 0 | Cleanses the user of a burn, paralysis, or poison. |
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20 | The user rests to cure itself of a poisoning, burn, or paralysis. | |
| 20 | Rock Blast | 25 | 80 | Hits 2-5 times in one turn. |
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10 | The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | |
| 25 | BubbleBeam | 65 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |
| 28 | Lucky Chant | 0 | 0 | Prevents the target from scoring critical hits for five turns. |
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30 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | |
| 32 | AncientPower | 60 | 100 | Has a 0% chance to raise all of the user's stats by one stage. |
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5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| 37 | Aqua Ring | 0 | 0 | Restores 1/16 of the user's max HP each turn. |
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20 | The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| 40 | Spike Cannon | 20 | 100 | Hits 2-5 times in one turn. |
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15 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |
| 44 | Power Gem | 70 | 100 | Inflicts regular damage with no additional effect. |
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20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
| 48 | Mirror Coat | 1 | 100 | Inflicts twice the damage the user received from the last special hit it took. |
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20 | A retaliation move that counters any special attack, inflicting double the damage taken. | |
| 53 | Earth Power | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +1 | +0 | +0 | +1 |
| Base | 55 | 55 | 85 | 35 | 65 | 85 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 344⁄493 | 361⁄493 | 137⁄493 | 432⁄493 | 253⁄493 | 134⁄493 | |


































