Heracross #214 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#214 Heracross
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Normal Sprites | Normal Backsprites | ||
| Male | Female | Male | Female | |
| Shiny Sprites | Shiny Backsprites | |||
| Male | Female | Male | Female | |
Gender Ratio

Heracross - Single Horn Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | This powerful Pokémon thrusts its prized horn under its enemies’ bellies, then lifts and throws them. | ||||||||||||||||
| Soul Silver | It is usually docile, but if it is disturbed while sipping honey, it chases off the intruder with its horn. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1⁄2![]() |
×4![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
Evolutions
Ability
| Swarm | Powers up Bug-type moves in a pinch. |
| Guts | Boosts Attack if there is a status problem. |
Height
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Male Trainer: 4'11"
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Heracross: 5'11"
Weight
Heracross: 119 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 200 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Night Slash | 70 | 100 | Has an increased chance for a critical hit. |
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15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 1 | Horn Attack | 65 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is jabbed with a sharply pointed horn to inflict damage. | |
| 1 | Endure | 0 | 0 | Prevents the user's HP from lowering below 1 this turn. |
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10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
| 7 | Fury Attack | 15 | 85 | Hits 2-5 times in one turn. |
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20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. | |
| 13 | Aerial Ace | 60 | 0 | Never misses. |
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20 | The user confounds the target with speed, then slashes. The attack lands without fail. | |
| 19 | Brick Break | 75 | 100 | Destroys Reflect and Light Screen. |
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15 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |
| 25 | Counter | 1 | 100 | Inflicts twice the damage the user received from the last physical hit it took. |
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20 | A retaliation move that counters any physical attack, inflicting double the damage taken. | |
| 31 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 37 | Close Combat | 120 | 100 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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5 | The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | |
| 43 | Reversal | 1 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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15 | An all-out attack that becomes more powerful the less HP the user has. | |
| 49 | Feint | 50 | 100 | Only works if the target uses Protect or Detect on this turn. |
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10 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | |
| 55 | Megahorn | 120 | 85 | Inflicts regular damage with no additional effect. |
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10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
| Base | 80 | 125 | 75 | 85 | 40 | 95 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 139⁄493 | 30⁄493 | 192⁄493 | 140⁄493 | 425⁄493 | 88⁄493 | |
































