Espeon #196 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#196 Espeon
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Espeon - Sun Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions. | ||||||||||||||||
| Soul Silver | By reading air currents, it can predict things such as the weather or its foe’s next move. | ||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
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×2![]() |
Evolutions
-- Level Up at Eterna Forest -->
-- Level Up at Route 217 -->
-- Use Item Thunderstone -->
-- Use Item Water Stone -->
-- Use Item Fire Stone -->
-- Friendship (Day) -->
-- Friendship (Night) -->
Ability
| Synchronize | Passes a burn, poison, or paralysis to the foe. |
Height
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Male Trainer: 4'11"
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Espeon: 3'11"
Weight
Espeon: 58 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 197 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tail Whip | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Helping Hand | 0 | 0 | Ally's next move inflicts half more damage. |
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20 | The user assists an ally by boosting the power of its attack. | |
| 8 | Sand-Attack | 0 | 100 | Lowers the target's accuracy by one stage. |
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15 | Sand is hurled in the target's face, reducing its accuracy. | |
| 15 | Confusion | 50 | 100 | Has a 10% chance to confuse the target. |
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25 | The target is hit by a weak telekinetic force. It may also leave the target confused. | |
| 22 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
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30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 29 | Swift | 60 | 0 | Never misses. |
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20 | Star-shaped rays are shot at the opposing team. This attack never misses. | |
| 36 | Psybeam | 65 | 100 | Has a 10% chance to confuse the target. |
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20 | The target is attacked with a peculiar ray. It may also cause confusion. | |
| 43 | Future Sight | 80 | 90 | Hits the target two turns later. |
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15 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 50 | Last Resort | 130 | 100 | Can only be used after all of the user's other moves have been used. |
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5 | This move can be used only after the user has used all the other moves it knows in the battle. | |
| 57 | Psych Up | 0 | 0 | Discards the user's stat changes and copies the target's. |
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10 | The user hypnotizes itself into copying any stat change made by the target. | |
| 64 | Psychic | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |
| 71 | Morning Sun | 0 | 0 | Heals the user by half its max HP. Affected by weather. |
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5 | The user restores its own HP. The amount of HP regained varies with the weather. | |
| 78 | Power Swap | 0 | 0 | User swaps Attack and Special Attack changes with the target. |
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10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +2 | +0 |
| Base | 65 | 65 | 60 | 110 | 130 | 95 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 257⁄493 | 303⁄493 | 300⁄493 | 30⁄493 | 15⁄493 | 88⁄493 | |






























