Hoothoot #163 Heart Gold and Soul Silver
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#163 Hoothoot
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Hoothoot - Owl Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heart Gold | It always stands on one foot. It changes feet so fast, the movement can rarely be seen. | ||||||||||||||||
| Soul Silver | It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1![]() |
×1![]() |
×1![]() |
×0![]() |
×2![]() |
×1⁄2![]() |
×0![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×2![]() |
×1![]() |
×1![]() |
Evolutions
-- Level 20 -->
Ability
| Insomnia | Prevents the Pokémon from falling asleep. |
| Keen Eye | Prevents other Pokémon from lowering accuracy. |
Height
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Male Trainer: 4'11"
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Hoothoot: 2'4"
Weight
Hoothoot: 47 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 255 | 90 | 58 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 1 | Foresight | 0 | 0 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |
| 5 | Hypnosis | 0 | 60 | Puts the target to sleep. |
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20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. | |
| 9 | Peck | 35 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is jabbed with a sharply pointed beak or horn. | |
| 13 | Uproar | 50 | 100 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| 17 | Reflect | 0 | 0 | Reduces damage from physical attacks by half. |
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20 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |
| 21 | Confusion | 50 | 100 | Has a 10% chance to confuse the target. |
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25 | The target is hit by a weak telekinetic force. It may also leave the target confused. | |
| 25 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 29 | Air Slash | 75 | 95 | Has a 0% chance to make the target flinch. |
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20 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |
| 33 | Zen Headbutt | 80 | 90 | Has a 0% chance to make the target flinch. |
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15 | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |
| 37 | Extrasensory | 80 | 100 | Has a 0% chance to make the target flinch. |
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30 | The user attacks with an odd, unseeable power. It may also make the target flinch. | |
| 41 | Psycho Shift | 0 | 90 | Transfers the user's major status effect to the target. |
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10 | Using its psychic power of suggestion, the user transfers its status problems to the target. | |
| 45 | Roost | 0 | 0 | Heals the user by half its max HP. |
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10 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| 49 | Dream Eater | 100 | 100 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +1 | +0 | +0 | +0 | +0 | +0 |
| Base | 60 | 30 | 30 | 50 | 36 | 56 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 315⁄493 | 470⁄493 | 479⁄493 | 351⁄493 | 427⁄493 | 307⁄493 | |































