Starmie #121 Heart Gold and Soul Silver
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#121 Starmie
 |
Normal Sprites | Normal Backsprites |
| | | |
| |
| Shiny Sprites | Shiny Backsprites |
| | | |
| |
-- Use Item Water Stone -->
| Illuminate | Raises the likelihood of
meeting wild Pokémon. |
| Natural Cure |
All status problems heal
when it switches out. |
Height

Male Trainer: 4'11"

Starmie: 4'7"
| Items |
Catch Rate |
Run Chance |
Experience Won |
Experience Rate |
Total Experience |
| None |
60 |
0 |
207 |
Slow |
1,250,000 |
| Level |
Name |
Power |
Accuracy |
Effect |
| Type |
Category |
Power Points |
Description |
| 1 |
Water Gun |
40 |
100 |
Inflicts regular damage with no additional effect. |
 |
 |
25 |
The target is blasted with a
forceful shot of water. |
| 1 |
Rapid Spin |
20 |
100 |
Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
 |
 |
40 |
A spin attack that can also eliminate
such moves as Bind, Wrap, Leech Seed,
and Spikes. |
| 1 |
Recover |
0 |
0 |
Heals the user by half its max HP. |
 |
 |
10 |
Restoring its own cells, the user
restores its own HP by half of
its max HP. |
| 1 |
Swift |
60 |
0 |
Never misses. |
 |
 |
20 |
Star-shaped rays are shot at the opposing
team. This attack never misses. |
| 28 |
Confuse Ray |
0 |
100 |
Confuses the target. |
 |
 |
10 |
The target is exposed to a sinister
ray that triggers confusion. |
| Stats |
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) |
Special Attack (SPATK) | Special Defense (SPDEF) |
|---|
| EV Gain |
+0 |
+0 |
+0 |
+2 |
+0 |
+0 |
| Base |
60 |
75 |
85 |
115 |
100 |
85 |
| Ranking |
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) |
Special Attack (SPATK) | Special Defense (SPDEF) |
|
315⁄493 |
241⁄493 |
137⁄493 |
21⁄493 |
80⁄493 |
134⁄493 |