Jirachi #385 Diamond and Pearl
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#385 Jirachi
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| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Jirachi - Wish Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Diamond | It is said to have the ability to grant any wish for just one week every thousand years. | ||||||||||||||||
| Pearl | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1⁄2![]() |
×1![]() |
×1⁄2![]() |
×0![]() |
×2![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1⁄4![]() |
×1⁄2![]() |
×1⁄2![]() |
×1![]() |
Evolutions
Ability
| Serene Grace | Boosts the likelihood of added effects appearing. |
Height
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Male Trainer: 4'11"
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Jirachi: 1'0"
Weight
Jirachi: 2 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 3 | 0 | 215 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Wish | 0 | 0 | User will recover half its max HP at the end of the next turn. |
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10 | One turn after this move is used, the target's HP is restored by half the user's maximum HP. | |
| 1 | Confusion | 50 | 100 | Has a 10% chance to confuse the target. |
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25 | The target is hit by a weak telekinetic force. It may also leave the target confused. | |
| 5 | Rest | 0 | 0 | User sleeps for two turns, completely healing itself. |
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10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |
| 10 | Swift | 60 | 0 | Never misses. |
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20 | Star-shaped rays are shot at the opposing team. This attack never misses. | |
| 15 | Helping Hand | 0 | 0 | Ally's next move inflicts half more damage. |
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20 | The user assists an ally by boosting the power of its attack. | |
| 20 | Psychic | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |
| 25 | Refresh | 0 | 0 | Cleanses the user of a burn, paralysis, or poison. |
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20 | The user rests to cure itself of a poisoning, burn, or paralysis. | |
| 30 | Rest | 0 | 0 | User sleeps for two turns, completely healing itself. |
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10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |
| 35 | Zen Headbutt | 80 | 90 | Has a 0% chance to make the target flinch. |
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15 | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |
| 40 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |
| 45 | Gravity | 0 | 0 | Disables moves and immunities that involve flying or levitating for five turns. |
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5 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | |
| 50 | Healing Wish | 0 | 0 | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | |
| 55 | Future Sight | 80 | 90 | Hits the target two turns later. |
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15 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| 60 | Cosmic Power | 0 | 0 | Raises the user's Defense and Special Defense by one stage. |
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20 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |
| 65 | Last Resort | 130 | 100 | Can only be used after all of the user's other moves have been used. |
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5 | This move can be used only after the user has used all the other moves it knows in the battle. | |
| 70 | Doom Desire | 120 | 85 | Hits the target two turns later. |
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5 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +3 | +0 | +0 | +0 | +0 | +0 |
| Base | 100 | 100 | 100 | 100 | 100 | 100 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 57⁄493 | 98⁄493 | 85⁄493 | 62⁄493 | 80⁄493 | 74⁄493 | |
































