Relicanth #369 Diamond and Pearl
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#369 Relicanth
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Normal Sprites | Normal Backsprites | ||
| Male | Female | Male | Female | |
| Shiny Sprites | Shiny Backsprites | |||
| Male | Female | Male | Female | |
Gender Ratio

Relicanth - Longevity Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Diamond | A rare Pokémon discovered during a deep-sea exploration. It has not changed in over 100 million years. | ||||||||||||||||
| Pearl | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1⁄2![]() |
×2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄4![]() |
×1![]() |
×4![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
Evolutions
Ability
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Rock Head | Protects the Pokémon from recoil damage. |
Height
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Male Trainer: 4'11"
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Relicanth: 3'3"
Weight
Relicanth: 51 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 25 | 0 | 198 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Harden | 0 | 0 | Raises the user's Defense by one stage. |
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30 | The user stiffens all the muscles in its body to raise its Defense stat. | |
| 8 | Water Gun | 40 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is blasted with a forceful shot of water. | |
| 15 | Rock Tomb | 50 | 80 | Has a 0% chance to lower the target's Speed by one stage. |
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10 | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |
| 22 | Yawn | 0 | 0 | Target sleeps at the end of the next turn. |
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10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 29 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 36 | Mud Sport | 0 | 0 | All damage from Electric moves is halved until the end of the battle. |
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15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |
| 43 | AncientPower | 60 | 100 | Has a 0% chance to raise all of the user's stats by one stage. |
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5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| 50 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |
| 57 | Dive | 80 | 100 | User dives underwater, dodging all attacks, and hits next turn. |
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10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| 64 | Rest | 0 | 0 | User sleeps for two turns, completely healing itself. |
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10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |
| 71 | Hydro Pump | 120 | 80 | Inflicts regular damage with no additional effect. |
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5 | The target is blasted by a huge volume of water launched under great pressure. | |
| 78 | Head Smash | 150 | 80 | User receives 1/2 the damage inflicted in recoil. |
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5 | The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +1 | +0 | +1 | +0 | +0 | +0 |
| Base | 100 | 90 | 130 | 55 | 45 | 65 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 57⁄493 | 144⁄493 | 24⁄493 | 312⁄493 | 383⁄493 | 264⁄493 | |


































