Misdreavus #200 Diamond and Pearl
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#200 Misdreavus
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Misdreavus - Screech Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Diamond | It loves to sneak up on people late at night, then startle them with its shrieklike cry. | ||||||||||||||||
| Pearl | It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×0![]() |
×0![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
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×2![]() |
Evolutions
-- Use Item Dusk Stone -->
Ability
| Levitate | Gives full immunity to all Ground-type moves. |
Height
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Male Trainer: 4'11"
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Misdreavus: 2'4"
Weight
Misdreavus: 2 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 147 | Fast | 800,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 1 | Psywave | 1 | 80 | Inflicts damage between 50% and 150% of the user's level. |
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15 | The target is attacked with an odd psychic wave. The attack varies in intensity. | |
| 5 | Spite | 0 | 100 | Lowers the PP of the target's last used move by 4. |
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10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 10 | Astonish | 30 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |
| 14 | Confuse Ray | 0 | 100 | Confuses the target. |
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10 | The target is exposed to a sinister ray that triggers confusion. | |
| 19 | Mean Look | 0 | 0 | Prevents the target from leaving battle. |
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5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 23 | Psybeam | 65 | 100 | Has a 10% chance to confuse the target. |
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20 | The target is attacked with a peculiar ray. It may also cause confusion. | |
| 28 | Pain Split | 0 | 0 | Sets the user's and targets's HP to the average of their current HP. |
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20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| 32 | Payback | 50 | 100 | Power is doubled if the target has already moved this turn. |
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10 | If the user moves after the target, this attack's power will be doubled. | |
| 37 | Shadow Ball | 80 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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15 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
| 41 | Perish Song | 0 | 0 | User and target both faint after three turns. |
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5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |
| 46 | Grudge | 0 | 0 | When the user faints, the PP of the move that fainted it will be reduced to 0. |
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5 | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +0 | +1 |
| Base | 60 | 60 | 60 | 85 | 85 | 85 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 315⁄493 | 339⁄493 | 300⁄493 | 140⁄493 | 145⁄493 | 134⁄493 | |
































