Murkrow #198 Diamond and Pearl
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#198 Murkrow
 |
Normal Sprites | Normal Backsprites |
| Male | Female | Male | Female |
|
| |
|
| Shiny Sprites | Shiny Backsprites |
| Male | Female | Male | Female |
|
| |
|
-- Use Item Dusk Stone -->
| Insomnia | Prevents the Pokémon
from falling asleep. |
| Super Luck |
Heightens the critical-
hit ratios of moves. |
Height

Male Trainer: 4'11"

Murkrow: 2'8"
| Items |
Catch Rate |
Run Chance |
Experience Won |
Experience Rate |
Total Experience |
| None |
30 |
0 |
107 |
Medium Slow |
1,059,860 |
| Level |
Name |
Power |
Accuracy |
Effect |
| Type |
Category |
Power Points |
Description |
| 1 |
Peck |
35 |
100 |
Inflicts regular damage with no additional effect. |
 |
 |
35 |
The target is jabbed with a sharply
pointed beak or horn. |
| 1 |
Astonish |
30 |
100 |
Has a 0% chance to make the target flinch. |
 |
 |
15 |
The user attacks the target while shouting
in a startling fashion.
It may also make the target flinch. |
| 5 |
Pursuit |
40 |
100 |
If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
 |
 |
20 |
An attack move that inflicts double damage
if used on a target that is switching out
of battle. |
| 11 |
Haze |
0 |
0 |
Resets all Pokémon's stats, accuracy, and evasion. |
 |
 |
30 |
The user creates a haze that eliminates
every stat change among all the Pokémon
engaged in battle. |
| 15 |
Wing Attack |
60 |
100 |
Inflicts regular damage with no additional effect. |
 |
 |
35 |
The target is struck with large, imposing
wings spread wide to inflict damage. |
| 21 |
Night Shade |
1 |
100 |
Inflicts damage equal to the user's level. |
 |
 |
15 |
The user makes the target see a
frightening mirage. It inflicts damage
matching the user's level. |
| 25 |
Assurance |
50 |
100 |
Power is doubled if the target has already received damage this turn. |
 |
 |
10 |
If the target has already taken some
damage in the same turn, this attack's
power is doubled. |
| 31 |
Taunt |
0 |
100 |
For the next few turns, the target can only use damaging moves. |
 |
 |
20 |
The target is taunted into a rage that
allows it to use only attack moves
for three turns. |
| 35 |
Faint Attack |
60 |
0 |
Never misses. |
 |
 |
20 |
The user approaches the target
disarmingly, then throws a sucker punch.
It hits without fail. |
| 41 |
Mean Look |
0 |
0 |
Prevents the target from leaving battle. |
 |
 |
5 |
The user pins the target with a dark,
arresting look.
The target becomes unable to flee. |
| 45 |
Sucker Punch |
80 |
100 |
Only works if the target is about to use a damaging move. |
 |
 |
5 |
This move enables the user to attack
first. It fails if the target is not
readying an attack, however. |
| Stats |
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) |
Special Attack (SPATK) | Special Defense (SPDEF) |
|---|
| EV Gain |
+0 |
+0 |
+0 |
+1 |
+0 |
+0 |
| Base |
60 |
85 |
42 |
91 |
85 |
42 |
| Ranking |
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) |
Special Attack (SPATK) | Special Defense (SPDEF) |
|
315⁄493 |
170⁄493 |
413⁄493 |
91⁄493 |
145⁄493 |
416⁄493 |