Golem #76 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#76 Golem
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Golem - Megaton Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Even dynamite can't harm its hard, boulderlike body. It sheds its hide just once a year. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1⁄2![]() |
×2![]() |
×1⁄2![]() |
×1⁄4![]() |
×2![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×2![]() |
×1⁄2![]() |
×4![]() |
×4![]() |
×0![]() |
×1![]() |
×2![]() |
×1![]() |
×1![]() |
Evolutions
-- Level 25 -->
-- Trade -->
Ability
| Rock Head | Protects the Pokémon from recoil damage. |
| Sturdy | It cannot be knocked out with one hit. |
| Sand Veil (Dreamworld) |
Boosts the Pokémon's evasion in a sandstorm. |
Height
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Male Trainer: 4'11"
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Golem: 5'7"
Weight
Golem: 660 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 218 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Defense Curl | 0 | -- | Raises user's Defense by one stage. |
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40 | The user curls up to conceal weak spots and raise its Defense stat. | |
| 1 | Mud Sport | 0 | -- | All damage from Electric moves is halved until the end of the battle. |
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15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |
| 1 | Rock Polish | 0 | -- | Raises the user's Speed by two stages. |
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20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |
| 4 | Mud Sport | 0 | -- | All damage from Electric moves is halved until the end of the battle. |
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15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |
| 8 | Rock Polish | 0 | -- | Raises the user's Speed by two stages. |
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20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |
| 11 | Rock Throw | 50 | 90 | Inflicts regular damage with no additional effect. |
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15 | The user picks up and throws a small rock at the target to attack. | |
| 15 | Magnitude | 1 | 100 | Power varies randomly from 10 to 150. |
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30 | The user looses a ground-shaking quake affecting everyone around the user. Its power varies. | |
| 18 | Steamroller | 65 | 100 | Has a 0% chance to make the target flinch. |
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20 | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | |
| 22 | Rock Blast | 25 | 90 | Hits 2-5 times in one turn. |
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10 | The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | |
| 27 | Smack Down | 50 | 100 | Removes any immunity to Ground damage. |
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15 | The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | |
| 31 | Selfdestruct | 200 | 100 | User faints. |
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5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | |
| 36 | Bulldoze | 60 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |
| 42 | Stealth Rock | 0 | -- | Causes damage when opposing Pokémon switch in. |
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20 | The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | |
| 47 | Earthquake | 100 | 100 | Inflicts regular damage and can hit Dig users. |
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10 | The user sets off an earthquake that strikes those around it. | |
| 53 | Explosion | 250 | 100 | User faints. |
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5 | The user explodes to inflict damage on those around it. The user faints upon using this move. | |
| 58 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |
| 64 | Stone Edge | 100 | 80 | Has an increased chance for a critical hit. |
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5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | |
| 69 | Heavy Slam | 1 | 100 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +3 | +0 | +0 | +0 |
| Base | 80 | 110 | 130 | 45 | 55 | 65 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 181⁄649 | 88⁄649 | 28⁄649 | 497⁄649 | 426⁄649 | 344⁄649 | |


































