Landorus #645 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#645 Landorus
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Landorus - Abundance Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.” | ||||||||||||||||
| White | The energy that comes pouring from its tail increases the nutrition in the soil, making crops grow to great size. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1⁄2![]() |
×1![]() |
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×0![]() |
×1![]() |
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×1![]() |
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×4![]() |
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Evolutions
Ability
| Sand Force | Boosts certain moves' power in a sandstorm. |
| Sheer Force (Dreamworld) |
Removes added effects to increase move damage. |
Height
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Male Trainer: 4'11"
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Landorus: 5'11"
Weight
Landorus: 150 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 3 | 0 | 270 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Block | 0 | -- | Prevents the target from leaving battle. |
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5 | The user blocks the target's way with arms spread wide to prevent escape. | |
| 1 | Mud Shot | 55 | 95 | Has a 0% chance to lower the target's Speed by one stage. |
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15 | The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | |
| 1 | Rock Tomb | 50 | 80 | Has a 0% chance to lower the target's Speed by one stage. |
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10 | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |
| 7 | Imprison | 0 | -- | Prevents the target from using any moves that the user also knows. |
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10 | If the opponents know any move also known by the user, the opponents are prevented from using it. | |
| 13 | Punishment | 1 | 100 | Power increases against targets with more raised stats, up to a maximum of 200. |
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5 | This attack's power increases the more the target has powered up with stat changes. | |
| 19 | Bulldoze | 60 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |
| 25 | Rock Throw | 50 | 90 | Inflicts regular damage with no additional effect. |
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15 | The user picks up and throws a small rock at the target to attack. | |
| 31 | Extrasensory | 80 | 100 | Has a 0% chance to make the target flinch. |
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30 | The user attacks with an odd, unseeable power. It may also make the target flinch. | |
| 37 | Swords Dance | 0 | -- | Raises the user's Attack by two stages. |
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30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
| 43 | Earth Power | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |
| 49 | Rock Slide | 75 | 90 | Has a 0% chance to make the target flinch. |
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10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |
| 55 | Earthquake | 100 | 100 | Inflicts regular damage and can hit Dig users. |
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10 | The user sets off an earthquake that strikes those around it. | |
| 61 | Sandstorm | 0 | -- | Changes the weather to a sandstorm for five turns. |
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10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |
| 67 | Fissure | 1 | 30 | Causes a one-hit KO. |
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5 | The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | |
| 73 | Stone Edge | 100 | 80 | Has an increased chance for a critical hit. |
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5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | |
| 79 | Hammer Arm | 100 | 90 | Lowers user's Speed by one stage. |
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10 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | |
| 85 | Outrage | 120 | 100 | Hits every turn for 2-3 turns, then confuses the user. |
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10 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +3 | +0 |
| Base | 89 | 125 | 90 | 101 | 115 | 80 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 128⁄649 | 44⁄649 | 152⁄649 | 64⁄649 | 50⁄649 | 215⁄649 | |





































