Lampent #608 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#608 Lampent
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Lampent - Lamp Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | This ominous Pokémon is feared. Through cities it wanders, searching for the spirits of the fallen. | ||||||||||||||||
| White | It arrives near the moment of death and steals spirit from the body. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×0![]() |
×0![]() |
×1![]() |
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Evolutions
-- Level 41 -->
-- Use Item Dusk Stone -->
Ability
| Flash Fire | It powers up Fire-type moves if it's hit by one. |
| Flame Body | Contact with the Pokémon may burn the attacker. |
| Shadow Tag (Dreamworld) |
Prevents the foe from escaping. |
Height
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Male Trainer: 4'11"
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Lampent: 2'0"
Weight
Lampent: 29 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 90 | 0 | 130 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Ember | 40 | 100 | Has a 10% chance to [burn]{mechanic} the target. |
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25 | The target is attacked with small flames. It may also leave the target with a burn. | |
| 1 | Astonish | 30 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |
| 1 | Minimize | 0 | -- | Raises the user's evasion by two stages. |
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20 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |
| 1 | Smog | 20 | 70 | Has a 40% chance to poison the target. |
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20 | The target is attacked with a discharge of filthy gases. It may also poison the target. | |
| 3 | Minimize | 0 | -- | Raises the user's evasion by two stages. |
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20 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |
| 5 | Smog | 20 | 70 | Has a 40% chance to poison the target. |
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20 | The target is attacked with a discharge of filthy gases. It may also poison the target. | |
| 7 | Fire Spin | 35 | 85 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |
| 10 | Confuse Ray | 0 | 100 | Confuses the target. |
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10 | The target is exposed to a sinister ray that triggers confusion. | |
| 13 | Night Shade | 1 | 100 | Inflicts damage equal to the user's level. |
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15 | The user makes the target see a frightening mirage. It inflicts damage matching the user's level. | |
| 16 | Will-O-Wisp | 0 | 75 | Burns the target. |
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15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |
| 20 | Flame Burst | 70 | 100 | Deals splash damage to Pokémon next to the target. |
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15 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | |
| 24 | Imprison | 0 | -- | Prevents the target from using any moves that the user also knows. |
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10 | If the opponents know any move also known by the user, the opponents are prevented from using it. | |
| 28 | Hex | 50 | 100 | Has double power if the target has a major status ailment. |
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10 | This relentless attack does massive damage to a target affected by status problems. | |
| 33 | Memento | 0 | 100 | Lowers the target's Attack and Special Attack by two stages. User faints. |
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10 | The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | |
| 38 | Inferno | 100 | 50 | Has a 100% chance to [burn]{mechanic} the target. |
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5 | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. | |
| 45 | Curse | 0 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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10 | A move that works differently for the Ghost type than for all other types. | |
| 53 | Shadow Ball | 80 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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15 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |
| 61 | Pain Split | 0 | -- | Sets the user's and targets's HP to the average of their current HP. |
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20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| 69 | Overheat | 140 | 90 | Lowers the user's Special Attack by two stages after inflicting damage. |
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5 | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +0 | +2 | +0 |
| Base | 60 | 40 | 60 | 55 | 95 | 60 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 420⁄649 | 592⁄649 | 406⁄649 | 418⁄649 | 136⁄649 | 398⁄649 | |



































