Scrafty #560 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#560 Scrafty
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Scrafty - Hoodlum Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Groups of them beat up anything that enters their territory. Each can spit acidic liquid from its mouth. | ||||||||||||||||
| White | It can smash concrete blocks with its kicking attacks. The one with the biggest crest is the group leader. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×2![]() |
×2![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
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×1![]() |
×0![]() |
×1![]() |
×1![]() |
×1⁄4![]() |
Evolutions
-- Level 39 -->
Ability
| Shed Skin | The Pokémon may heal its own status problems. |
| Moxie | Boosts Attack after knocking out any Pokémon. |
| Intimidate (Dreamworld) |
Lowers the foe's Attack stat. |
Height
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Male Trainer: 4'11"
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Scrafty: 4'7"
Weight
Scrafty: 66 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 90 | 0 | 171 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 1 | Low Kick | 1 | 100 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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20 | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |
| 1 | Sand-Attack | 0 | 100 | Lowers the target's accuracy by one stage. |
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15 | Sand is hurled in the target's face, reducing its accuracy. | |
| 1 | Faint Attack | 60 | -- | Never misses. |
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20 | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |
| 5 | Sand-Attack | 0 | 100 | Lowers the target's accuracy by one stage. |
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15 | Sand is hurled in the target's face, reducing its accuracy. | |
| 9 | Faint Attack | 60 | -- | Never misses. |
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20 | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |
| 12 | Headbutt | 70 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |
| 16 | Swagger | 0 | 90 | Raises the target's Attack by two stages and confuses the target. |
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15 | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |
| 20 | Brick Break | 75 | 100 | Destroys Reflect and Light Screen. |
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15 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |
| 23 | Payback | 50 | 100 | Power is doubled if the target has already moved this turn. |
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10 | If the user moves after the target, this attack's power will be doubled. | |
| 27 | Chip Away | 70 | 100 | Ignores the target's stat modifiers. |
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20 | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| 31 | Hi Jump Kick | 130 | 90 | If the user misses, it takes half the damage it would have inflicted in recoil. |
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10 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |
| 34 | Scary Face | 0 | 100 | Lowers the target's Speed by two stages. |
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10 | The user frightens the target with a scary face to harshly reduce its Speed stat. | |
| 38 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
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15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| 45 | Facade | 70 | 100 | Power doubles if user is burned, paralyzed, or poisoned. |
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20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |
| 51 | Rock Climb | 90 | 85 | Has a 20% chance to confuse the target. |
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20 | The user attacks the target by smashing into it with incredible force. It may also confuse the target. | |
| 58 | Focus Punch | 150 | 100 | If the user takes damage before attacking, the attack is canceled. |
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20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |
| 65 | Head Smash | 150 | 80 | User receives 1/2 the damage inflicted in recoil. |
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5 | The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +1 | +0 | +0 | +1 |
| Base | 65 | 90 | 115 | 58 | 45 | 115 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 346⁄649 | 203⁄649 | 53⁄649 | 385⁄649 | 506⁄649 | 38⁄649 | |

































