Audino #531 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#531 Audino
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Audino - Hearing Pokémon
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling. | ||||||||||||||||
| White | Its auditory sense is astounding. It has a radarlike ability to understand its surroundings through slight sounds. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
Ability
| Healer | May heal an ally's status conditions. |
| Regenerator | Restores a little HP when withdrawn from battle. |
| Klutz (Dreamworld) |
The Pokémon can't use any held items. |
Height
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Male Trainer: 4'11"
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Audino: 4'7"
Weight
Audino: 68 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 255 | 0 | 390 | Fast | 800,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Pound | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is physically pounded with a long tail or a foreleg, etc. | |
| 1 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 1 | Helping Hand | 0 | -- | Ally's next move inflicts half more damage. |
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20 | The user assists an ally by boosting the power of its attack. | |
| 5 | Refresh | 0 | -- | Cleanses the user of a burn, paralysis, or poison. |
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20 | The user rests to cure itself of a poisoning, burn, or paralysis. | |
| 10 | DoubleSlap | 15 | 85 | Hits 2-5 times in one turn. |
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10 | The target is slapped repeatedly, back and forth, two to five times in a row. | |
| 15 | Attract | 0 | 100 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
| 20 | Secret Power | 70 | 100 | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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20 | The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |
| 25 | Entrainment | 0 | 100 | Copies the user's ability onto the target. |
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15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
| 30 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 35 | Heal Pulse | 0 | -- | Heals the target for half its max HP. |
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10 | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |
| 40 | After You | 0 | -- | Makes the target act next this turn. |
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15 | The user helps the target and makes it use its move right after the user. | |
| 45 | Simple Beam | 0 | 100 | Changes the target's ability to Simple. |
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15 | The user's mysterious psychic wave changes the target's Ability to Simple. | |
| 50 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |
| 55 | Last Resort | 140 | 100 | Can only be used after all of the user's other moves have been used. |
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5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +2 | +0 | +0 | +0 | +0 | +0 |
| Base | 103 | 60 | 86 | 50 | 60 | 86 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 51⁄649 | 452⁄649 | 158⁄649 | 462⁄649 | 387⁄649 | 142⁄649 | |




























