Excadrill #530 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#530 Excadrill
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Excadrill - Subterrene Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates. | ||||||||||||||||
| White | More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels. | ||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1⁄2![]() |
×2![]() |
×1⁄2![]() |
×0![]() |
×2![]() |
×1⁄4![]() |
×1⁄2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×2![]() |
×1![]() |
×0![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
×1⁄2![]() |
Evolutions
-- Level 31 -->
Ability
| Sand Rush | Boosts the Pokémon's Speed in a sandstorm. |
| Sand Force | Boosts certain moves' power in a sandstorm. |
| Mold Breaker (Dreamworld) |
Moves can be used regardless of Abilities. |
Height
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Male Trainer: 4'11"
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Excadrill: 2'4"
Weight
Excadrill: 89 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 60 | 0 | 178 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Scratch | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | Hard, pointed, and sharp claws rake the target to inflict damage. | |
| 1 | Mud Sport | 0 | -- | All damage from Electric moves is halved until the end of the battle. |
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15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |
| 1 | Rapid Spin | 20 | 100 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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40 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |
| 1 | Mud-Slap | 20 | 100 | Has a 0% chance to lower the target's accuracy by one stage. |
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10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 5 | Rapid Spin | 20 | 100 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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40 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |
| 8 | Mud-Slap | 20 | 100 | Has a 0% chance to lower the target's accuracy by one stage. |
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10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 12 | Fury Swipes | 18 | 80 | Hits 2-5 times in one turn. |
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15 | The target is raked with sharp claws or scythes for two to five times in quick succession. | |
| 15 | Metal Claw | 50 | 95 | Has a 0% chance to raise the user's Attack by one stage. |
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35 | The target is raked with steel claws. It may also raise the user's Attack stat. | |
| 19 | Dig | 80 | 100 | User digs underground, dodging all attacks, and hits next turn. |
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10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |
| 22 | Hone Claws | 0 | -- | Raises the user's Attack and accuracy by one stage. |
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15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
| 26 | Slash | 70 | 100 | Has an increased chance for a critical hit. |
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20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |
| 29 | Rock Slide | 75 | 90 | Has a 0% chance to make the target flinch. |
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10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |
| 31 | Horn Drill | 1 | 30 | Causes a one-hit KO. |
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5 | The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. | |
| 36 | Earthquake | 100 | 100 | Inflicts regular damage and can hit Dig users. |
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10 | The user sets off an earthquake that strikes those around it. | |
| 42 | Swords Dance | 0 | -- | Raises the user's Attack by two stages. |
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30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
| 49 | Sandstorm | 0 | -- | Changes the weather to a sandstorm for five turns. |
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10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |
| 55 | Drill Run | 80 | 95 | Has an increased chance for a critical hit. |
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10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |
| 62 | Fissure | 1 | 30 | Causes a one-hit KO. |
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5 | The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
| Base | 110 | 135 | 60 | 88 | 50 | 65 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 35⁄649 | 17⁄649 | 406⁄649 | 158⁄649 | 469⁄649 | 344⁄649 | |


































