Stoutland #508 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#508 Stoutland
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Stoutland - Big-Hearted Pokémon
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold. | ||||||||||||||||
| White | This extremely wise Pokémon excels at rescuing people stranded at sea or in the mountains. | ||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
-- Level 16 -->
-- Level 32 -->
Ability
| Intimidate | Lowers the foe's Attack stat. |
| Sand Rush | Boosts the Pokémon's Speed in a sandstorm. |
| Scrappy (Dreamworld) |
Enables moves to hit Ghost-type Pokémon. |
Height
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Male Trainer: 4'11"
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Stoutland: 4'11"
Weight
Stoutland: 134 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 221 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Ice Fang | 65 | 95 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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15 | The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | |
| 1 | Fire Fang | 65 | 95 | Has a 10% chance to [burn]{mechanic} the target and a 10% chance to make the target flinch. |
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15 | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | |
| 1 | Thunder Fang | 65 | 95 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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15 | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | |
| 1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 1 | Odor Sleuth | 0 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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40 | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |
| 1 | Bite | 60 | 100 | Has a 0% chance to make the target flinch. |
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25 | The target is bitten with viciously sharp fangs. It may make the target flinch. | |
| 5 | Odor Sleuth | 0 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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40 | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |
| 8 | Bite | 60 | 100 | Has a 0% chance to make the target flinch. |
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25 | The target is bitten with viciously sharp fangs. It may make the target flinch. | |
| 12 | Helping Hand | 0 | -- | Ally's next move inflicts half more damage. |
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20 | The user assists an ally by boosting the power of its attack. | |
| 15 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 20 | Work Up | 0 | -- | Raises the user's Attack and Special Attack by one stage each. |
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30 | The user is roused, and its Attack and Sp. Atk stats increase. | |
| 24 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
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15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| 29 | Roar | 0 | 100 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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20 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |
| 36 | Retaliate | 70 | 100 | Has double power if a friendly Pokémon fainted last turn. |
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5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |
| 42 | Reversal | 1 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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15 | An all-out attack that becomes more powerful the less HP the user has. | |
| 51 | Last Resort | 140 | 100 | Can only be used after all of the user's other moves have been used. |
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5 | This move can be used only after the user has used all the other moves it knows in the battle. | |
| 59 | Giga Impact | 150 | 90 | User foregoes its next turn to recharge. |
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5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +3 | +0 | +0 | +0 | +0 |
| Base | 85 | 100 | 90 | 80 | 45 | 90 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 145⁄649 | 141⁄649 | 152⁄649 | 223⁄649 | 506⁄649 | 135⁄649 | |
































