Patrat #504 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
Populating list Contents...
#504 Patrat
![]() |
Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Patrat - Scout Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others. | ||||||||||||||||
| White | Extremely cautious, they take shifts to maintain a constant watch of their nest. They feel insecure without a lookout. | ||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
| Damage Received: | ×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×0![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
Evolutions
-- Level 20 -->
Ability
| Run Away | Enables a sure getaway from wild Pokémon. |
| Keen Eye | Prevents other Pokémon from lowering accuracy. |
| Analytic (Dreamworld) |
Boosts move power when the Pokémon moves last. |
Height
![]()
Male Trainer: 4'11"
![]()
Patrat: 2'8"
Weight
Patrat: 26 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 255 | 0 | 51 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
![]() |
![]() |
35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 3 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
![]() |
![]() |
30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 6 | Bite | 60 | 100 | Has a 0% chance to make the target flinch. |
![]() |
![]() |
25 | The target is bitten with viciously sharp fangs. It may make the target flinch. | |
| 8 | Bide | 1 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
![]() |
![]() |
10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| 11 | Detect | 0 | -- | Prevents any moves from hitting the user this turn. |
![]() |
![]() |
5 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| 13 | Sand-Attack | 0 | 100 | Lowers the target's accuracy by one stage. |
![]() |
![]() |
15 | Sand is hurled in the target's face, reducing its accuracy. | |
| 16 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
![]() |
![]() |
15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| 18 | Hypnosis | 0 | 60 | Puts the target to sleep. |
![]() |
![]() |
20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. | |
| 21 | Super Fang | 1 | 90 | Inflicts damage equal to half the target's HP. |
![]() |
![]() |
10 | The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. | |
| 23 | After You | 0 | -- | Makes the target act next this turn. |
![]() |
![]() |
15 | The user helps the target and makes it use its move right after the user. | |
| 26 | Work Up | 0 | -- | Raises the user's Attack and Special Attack by one stage each. |
![]() |
![]() |
30 | The user is roused, and its Attack and Sp. Atk stats increase. | |
| 28 | Hyper Fang | 80 | 90 | Has a 0% chance to make the target flinch. |
![]() |
![]() |
15 | The user bites hard on the target with its sharp front fangs. It may also make the target flinch. | |
| 31 | Mean Look | 0 | -- | Prevents the target from leaving battle. |
![]() |
![]() |
5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| 33 | Baton Pass | 0 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
![]() |
![]() |
40 | The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| 36 | Slam | 80 | 75 | Inflicts regular damage with no additional effect. |
![]() |
![]() |
20 | The target is slammed with a long tail, vines, etc., to inflict damage. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +1 | +0 | +0 | +0 | +0 |
| Base | 45 | 55 | 39 | 42 | 35 | 39 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 557⁄649 | 488⁄649 | 590⁄649 | 507⁄649 | 594⁄649 | 591⁄649 | |































