Weavile #461 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#461 Weavile
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Normal Sprites | Normal Backsprites | ||
| Male | Female | Male | Female | |
| Shiny Sprites | Shiny Backsprites | |||
| Male | Female | Male | Female | |
Gender Ratio

Weavile - Sharp Claw Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Evolution made it even more devious. It communicates by clawing signs in boulders. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×4![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×2![]() |
×1⁄2![]() |
×2![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×0![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
Evolutions
-- Level Up at Night, Holding Razor Claw -->
Ability
| Pressure | The Pokémon raises the foe's PP usage. |
| Pickpocket (Dreamworld) |
Steals an item when hit by another Pokémon. |
Height
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Male Trainer: 4'11"
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Weavile: 4'7"
Weight
Weavile: 75 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 179 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Embargo | 0 | 100 | Target cannot use held items. |
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15 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |
| 1 | Revenge | 60 | 100 | Inflicts double damage if the user takes damage before attacking this turn. |
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10 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | |
| 1 | Assurance | 50 | 100 | Power is doubled if the target has already received damage this turn. |
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10 | If the target has already taken some damage in the same turn, this attack's power is doubled. | |
| 1 | Scratch | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | Hard, pointed, and sharp claws rake the target to inflict damage. | |
| 1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
| 1 | Taunt | 0 | 100 | For the next few turns, the target can only use damaging moves. |
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20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 1 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
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30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 8 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
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30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 10 | Screech | 0 | 85 | Lowers the target's Defense by two stages. |
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40 | An earsplitting screech harshly reduces the target's Defense stat. | |
| 14 | Faint Attack | 60 | -- | Never misses. |
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20 | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |
| 21 | Fury Swipes | 18 | 80 | Hits 2-5 times in one turn. |
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15 | The target is raked with sharp claws or scythes for two to five times in quick succession. | |
| 24 | Nasty Plot | 0 | -- | Raises the user's Special Attack by two stages. |
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20 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |
| 28 | Icy Wind | 55 | 95 | Has a 0% chance to lower the target's Speed by one stage. |
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15 | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |
| 35 | Hone Claws | 0 | -- | Raises the user's Attack and accuracy by one stage. |
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15 | The user sharpens its claws to boost its Attack stat and accuracy. | |
| 38 | Night Slash | 70 | 100 | Has an increased chance for a critical hit. |
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15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
| 42 | Fling | 1 | 100 | Throws held item at the target; power depends on the item. |
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10 | The user flings its held item at the target to attack. Its power and effects depend on the item. | |
| 49 | Metal Claw | 50 | 95 | Has a 0% chance to raise the user's Attack by one stage. |
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35 | The target is raked with steel claws. It may also raise the user's Attack stat. | |
| 51 | Dark Pulse | 80 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +1 | +0 | +1 | +0 | +0 |
| Base | 70 | 120 | 65 | 125 | 45 | 85 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 295⁄649 | 64⁄649 | 351⁄649 | 11⁄649 | 506⁄649 | 170⁄649 | |


































