Munchlax #446 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#446 Munchlax
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Munchlax - Big Eater Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | In its desperation to gulp down food, it forgets about the food it has hidden under its fur. | ||||||||||||||||
| White | |||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
-- Friendship -->
Ability
| Pickup | The Pokémon may pick up items. |
| Thick Fat | Ups resistance to Fire- and Ice-type moves. |
| Gluttony (Dreamworld) |
Encourages the early use of a held Berry. |
Height
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Male Trainer: 4'11"
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Munchlax: 2'0"
Weight
Munchlax: 231 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 50 | 0 | 78 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Metronome | 0 | -- | Randomly selects and uses any move in the game. |
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10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
| 1 | Odor Sleuth | 0 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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40 | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 4 | Defense Curl | 0 | -- | Raises user's Defense by one stage. |
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40 | The user curls up to conceal weak spots and raise its Defense stat. | |
| 9 | Amnesia | 0 | -- | Raises the user's Special Defense by two stages. |
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20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| 12 | Lick | 20 | 100 | Has a 30% chance to paralyze the target. |
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30 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |
| 17 | Recycle | 0 | -- | User recovers the item it last used up. |
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10 | The user recycles a held item that has been used in battle so it can be used again. | |
| 20 | Screech | 0 | 85 | Lowers the target's Defense by two stages. |
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40 | An earsplitting screech harshly reduces the target's Defense stat. | |
| 25 | Chip Away | 70 | 100 | Ignores the target's stat modifiers. |
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20 | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| 28 | Stockpile | 0 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
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20 | The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | |
| 33 | Swallow | 0 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |
| 36 | Body Slam | 85 | 100 | Has a 30% chance to paralyze the target. |
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15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| 41 | Fling | 1 | 100 | Throws held item at the target; power depends on the item. |
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10 | The user flings its held item at the target to attack. Its power and effects depend on the item. | |
| 44 | Rollout | 30 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| 49 | Natural Gift | 1 | 100 | Power and type depend on the held berry. |
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15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
| 52 | Snatch | 0 | -- | Steals the target's move, if it's self-targeted. |
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10 | The user steals the effects of any healing or stat-changing move the opponent attempts to use. | |
| 57 | Last Resort | 140 | 100 | Can only be used after all of the user's other moves have been used. |
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5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +1 | +0 | +0 | +0 | +0 | +0 |
| Base | 135 | 85 | 40 | 5 | 40 | 85 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 12⁄649 | 242⁄649 | 589⁄649 | 649⁄649 | 561⁄649 | 170⁄649 | |































