Chatot #441 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#441 Chatot
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Chatot - Music Note Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | Its tongue is just like a human's. As a result, it can cleverly mimic human speech. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1![]() |
×1![]() |
×1![]() |
×0![]() |
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×1⁄2![]() |
×0![]() |
×1![]() |
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×1⁄2![]() |
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Evolutions
Ability
| Keen Eye | Prevents other Pokémon from lowering accuracy. |
| Tangled Feet | Raises evasion if the Pokémon is confused. |
| Big Pecks (Dreamworld) |
Protects the Pokémon from Defense-lowering attacks. |
Height
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Male Trainer: 4'11"
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Chatot: 2'8"
Weight
Chatot: 4 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 30 | 0 | 144 | Medium Slow | 1,059,860 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Peck | 35 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is jabbed with a sharply pointed beak or horn. | |
| 5 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 9 | Mirror Move | 0 | -- | Uses the target's last used move. |
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20 | The user counters the target by mimicking the target's last move. | |
| 13 | Sing | 0 | 55 | Puts the target to sleep. |
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15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |
| 17 | Fury Attack | 15 | 85 | Hits 2-5 times in one turn. |
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20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. | |
| 21 | Chatter | 60 | 100 | Has a higher chance to confuse the target when the recorded sound is louder. |
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20 | The user attacks using a sound wave based on words it has learned. It may also confuse the target. | |
| 25 | Taunt | 0 | 100 | For the next few turns, the target can only use damaging moves. |
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20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 29 | Round | 60 | 100 | Has double power if it's used more than once per turn. |
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15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
| 33 | Mimic | 0 | -- | Copies the target's last used move. |
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10 | The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |
| 37 | Echoed Voice | 40 | 100 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
| 41 | Roost | 0 | -- | Heals the user by half its max HP. |
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10 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| 45 | Uproar | 90 | 100 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| 49 | Synchronoise | 70 | 100 | Hits any Pokémon that shares a type with the user. |
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15 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |
| 53 | FeatherDance | 0 | 100 | Lowers the target's Attack by two stages. |
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15 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |
| 57 | Hyper Voice | 90 | 100 | Inflicts regular damage with no additional effect. |
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10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +1 | +0 | +0 | +0 | +0 |
| Base | 76 | 65 | 45 | 91 | 92 | 42 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 195⁄649 | 406⁄649 | 544⁄649 | 130⁄649 | 142⁄649 | 555⁄649 | |
































