Illumise #314 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#314 Illumise
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Illumise - Firefly Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | With its sweet aroma, it guides Volbeat to draw signs with light in the night sky. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
Evolutions
Ability
| Oblivious | Prevents it from becoming infatuated. |
| Tinted Lens | Powers up “not very effective” moves. |
| Prankster (Dreamworld) |
Gives priority to a status move. |
Height
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Male Trainer: 4'11"
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Illumise: 2'0"
Weight
Illumise: 39 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 150 | 90 | 140 | Fluctuating | 1,640,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 5 | Sweet Scent | 0 | 100 | Lowers the target's evasion by one stage. |
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20 | A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. | |
| 9 | Charm | 0 | 100 | Lowers the target's Attack by two stages. |
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20 | The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | |
| 13 | Moonlight | 0 | -- | Heals the user by half its max HP. Affected by weather. |
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5 | The user restores its own HP. The amount of HP regained varies with the weather. | |
| 17 | Quick Attack | 40 | 100 | Inflicts regular damage with no additional effect. |
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30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |
| 21 | Wish | 0 | -- | User will recover half its max HP at the end of the next turn. |
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10 | One turn after this move is used, the target's HP is restored by half the user's maximum HP. | |
| 25 | Encore | 0 | 100 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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5 | The user compels the target to keep using only the move it last used for three turns. | |
| 29 | Flatter | 0 | 100 | Raises the target's Special Attack by one stage and confuses the target. |
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15 | Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. | |
| 33 | Helping Hand | 0 | -- | Ally's next move inflicts half more damage. |
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20 | The user assists an ally by boosting the power of its attack. | |
| 37 | Zen Headbutt | 80 | 90 | Has a 0% chance to make the target flinch. |
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15 | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |
| 41 | Bug Buzz | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |
| 45 | Covet | 60 | 100 | Takes the target's item. |
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40 | The user endearingly approaches the target, then steals the target's held item. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +0 | +1 | +0 | +0 |
| Base | 65 | 47 | 55 | 85 | 73 | 75 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 346⁄649 | 540⁄649 | 447⁄649 | 186⁄649 | 256⁄649 | 253⁄649 | |































