Pelipper #279 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#279 Pelipper
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Pelipper - Water Bird Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×0![]() |
×2![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
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×1![]() |
×4![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
Evolutions
-- Level 25 -->
Ability
| Keen Eye | Prevents other Pokémon from lowering accuracy. |
| Rain Dish (Dreamworld) |
The Pokémon gradually regains HP in rain. |
Height
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Male Trainer: 4'11"
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Pelipper: 4'11"
Weight
Pelipper: 62 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 45 | 0 | 151 | Medium Fast | 1,000,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Soak | 0 | 100 | Changes the target's type to Water. |
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20 | The user shoots a torrent of water at the target and changes the target's type to Water. | |
| 1 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 1 | Water Gun | 40 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is blasted with a forceful shot of water. | |
| 1 | Water Sport | 0 | -- | All damage from Fire moves is halved until the end of the battle. |
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15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |
| 1 | Wing Attack | 60 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is struck with large, imposing wings spread wide to inflict damage. | |
| 6 | Supersonic | 0 | 55 | Confuses the target. |
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20 | The user generates odd sound waves from its body. It may confuse the target. | |
| 11 | Wing Attack | 60 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is struck with large, imposing wings spread wide to inflict damage. | |
| 16 | Mist | 0 | -- | Protects the user's stats from being changed by enemy moves. |
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30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |
| 19 | Water Pulse | 60 | 100 | Has a 20% chance to confuse the target. |
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20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. | |
| 24 | Payback | 50 | 100 | Power is doubled if the target has already moved this turn. |
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10 | If the user moves after the target, this attack's power will be doubled. | |
| 25 | Protect | 0 | -- | Prevents any moves from hitting the user this turn. |
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10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| 31 | Roost | 0 | -- | Heals the user by half its max HP. |
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10 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| 38 | Stockpile | 0 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
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20 | The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | |
| 38 | Swallow | 0 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |
| 38 | Spit Up | 1 | 100 | Power is 100 times the amount of energy Stockpiled. |
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10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. | |
| 43 | Fling | 1 | 100 | Throws held item at the target; power depends on the item. |
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10 | The user flings its held item at the target to attack. Its power and effects depend on the item. | |
| 50 | Tailwind | 0 | -- | For three turns, friendly Pokémon have doubled Speed. |
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30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | |
| 57 | Hydro Pump | 120 | 80 | Inflicts regular damage with no additional effect. |
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5 | The target is blasted by a huge volume of water launched under great pressure. | |
| 63 | Hurricane | 120 | 70 | Has a 30% chance to confuse the target. |
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10 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +0 | +0 | +2 | +0 | +0 | +0 |
| Base | 60 | 50 | 100 | 65 | 85 | 70 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 420⁄649 | 529⁄649 | 102⁄649 | 331⁄649 | 191⁄649 | 297⁄649 | |


































