Blissey #242 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
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#242 Blissey
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Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Blissey - Happiness Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone. | ||||||||||||||||
| White | |||||||||||||||||
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| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
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| Damage Received: | ×1![]() |
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Evolutions
-- Level Up during Day, Holding Oval Stone -->
-- Friendship -->
Ability
| Natural Cure | All status problems heal when it switches out. |
| Serene Grace | Boosts the likelihood of added effects appearing. |
| Healer (Dreamworld) |
May heal an ally's status conditions. |
Height
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Male Trainer: 4'11"
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Blissey: 5'11"
Weight
Blissey: 103 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 30 | 0 | 608 | Fast | 800,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Defense Curl | 0 | -- | Raises user's Defense by one stage. |
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40 | The user curls up to conceal weak spots and raise its Defense stat. | |
| 1 | Pound | 40 | 100 | Inflicts regular damage with no additional effect. |
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35 | The target is physically pounded with a long tail or a foreleg, etc. | |
| 1 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
| 5 | Tail Whip | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |
| 9 | Refresh | 0 | -- | Cleanses the user of a burn, paralysis, or poison. |
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20 | The user rests to cure itself of a poisoning, burn, or paralysis. | |
| 12 | DoubleSlap | 15 | 85 | Hits 2-5 times in one turn. |
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10 | The target is slapped repeatedly, back and forth, two to five times in a row. | |
| 16 | Softboiled | 0 | -- | Heals the user by half its max HP. |
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10 | The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. | |
| 20 | Bestow | 0 | -- | Gives the user's held item to the target. |
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15 | The user passes its held item to the target when the target isn't holding an item. | |
| 23 | Minimize | 0 | -- | Raises the user's evasion by two stages. |
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20 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |
| 27 | Take Down | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
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20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |
| 31 | Sing | 0 | 55 | Puts the target to sleep. |
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15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |
| 34 | Fling | 1 | 100 | Throws held item at the target; power depends on the item. |
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10 | The user flings its held item at the target to attack. Its power and effects depend on the item. | |
| 38 | Heal Pulse | 0 | -- | Heals the target for half its max HP. |
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10 | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |
| 42 | Egg Bomb | 100 | 75 | Inflicts regular damage with no additional effect. |
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10 | A large egg is hurled at the target with maximum force to inflict damage. | |
| 46 | Light Screen | 0 | -- | Reduces damage from special attacks by 50% for five turns.. |
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30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |
| 50 | Healing Wish | 0 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | |
| 54 | Double-Edge | 120 | 100 | User receives 1/3 the damage inflicted in recoil. |
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15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +3 | +0 | +0 | +0 | +0 | +0 |
| Base | 255 | 10 | 10 | 55 | 75 | 135 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 1⁄649 | 647⁄649 | 647⁄649 | 418⁄649 | 251⁄649 | 12⁄649 | |





























