Snorlax #143 Black and White
| Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |
Populating list Contents...
#143 Snorlax
![]() |
Normal Sprites | Normal Backsprites | ||
| Shiny Sprites | Shiny Backsprites | |||
Gender Ratio

Snorlax - Sleeping Pokémon
| Flavor Text | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black | When its belly is full, it becomes too lethargic to even lift a finger, so it is safe to bounce on its belly. | ||||||||||||||||
| White | |||||||||||||||||
Type: ![]() | |||||||||||||||||
| Resistance to Moves: | |||||||||||||||||
| Attacking Type: | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
| Damage Received: | ×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×0![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
Evolutions
-- Friendship -->
Ability
| Immunity | Prevents the Pokémon from getting poisoned. |
| Thick Fat | Ups resistance to Fire- and Ice-type moves. |
| Gluttony (Dreamworld) |
Encourages the early use of a held Berry. |
Height
![]()
Male Trainer: 4'11"
![]()
Snorlax: 7'11"
Weight
Snorlax: 1012 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
| Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
|---|---|---|---|---|---|---|
| None | 25 | 0 | 189 | Slow | 1,250,000 | |
Moves
| Level | Name | Power | Accuracy | Effect |
| Type | Category | Power Points | Description | |
| 1 | Tackle | 50 | 100 | Inflicts regular damage with no additional effect. |
![]() |
![]() |
35 | A physical attack in which the user charges and slams into the target with its whole body. | |
| 4 | Defense Curl | 0 | -- | Raises user's Defense by one stage. |
![]() |
![]() |
40 | The user curls up to conceal weak spots and raise its Defense stat. | |
| 9 | Amnesia | 0 | -- | Raises the user's Special Defense by two stages. |
![]() |
![]() |
20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
| 12 | Lick | 20 | 100 | Has a 30% chance to paralyze the target. |
![]() |
![]() |
30 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | |
| 17 | Belly Drum | 0 | -- | User pays half its max HP to max out its Attack. |
![]() |
![]() |
10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |
| 20 | Yawn | 0 | -- | Target sleeps at the end of the next turn. |
![]() |
![]() |
10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 25 | Chip Away | 70 | 100 | Ignores the target's stat modifiers. |
![]() |
![]() |
20 | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | |
| 28 | Snore | 40 | 100 | Has a 0% chance to make the target flinch. Only works if the user is sleeping. |
![]() |
![]() |
15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| 28 | Rest | 0 | -- | User sleeps for two turns, completely healing itself. |
![]() |
![]() |
10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |
| 33 | Sleep Talk | 0 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
![]() |
![]() |
10 | While it is asleep, the user randomly uses one of the moves it knows. | |
| 36 | Body Slam | 85 | 100 | Has a 30% chance to paralyze the target. |
![]() |
![]() |
15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |
| 41 | Block | 0 | -- | Prevents the target from leaving battle. |
![]() |
![]() |
5 | The user blocks the target's way with arms spread wide to prevent escape. | |
| 44 | Rollout | 30 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
![]() |
![]() |
20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |
| 49 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
![]() |
![]() |
15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
| 52 | Heavy Slam | 1 | 100 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
![]() |
![]() |
10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | |
| 57 | Giga Impact | 150 | 90 | User foregoes its next turn to recharge. |
![]() |
![]() |
5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| Stats | ||||||
|---|---|---|---|---|---|---|
| Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
| EV Gain | +2 | +0 | +0 | +0 | +0 | +0 |
| Base | 160 | 110 | 65 | 30 | 65 | 110 |
| Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
| 6⁄649 | 88⁄649 | 351⁄649 | 605⁄649 | 330⁄649 | 49⁄649 | |

































